Implement buffered font loader

This commit is contained in:
Jaby Blubb 2023-12-17 23:10:36 +01:00
parent 2464e67c59
commit e916fc358b
2 changed files with 91 additions and 36 deletions

View File

@ -1,18 +1,32 @@
#pragma once #pragma once
#include "../../System/IOPorts/gpu_io.hpp" #include "../../System/IOPorts/gpu_io.hpp"
#include "linked_elements.hpp" #include "linked_elements.hpp"
#include "primitive_support_types.hpp" #include "primitive_support_types.hpp"
namespace JabyEngine { namespace JabyEngine {
namespace GPU { namespace GPU {
struct TexPage : public internal::LinkedElementCreator<TexPage> { struct TexPage : public internal::LinkedElementCreator<TexPage> {
static constexpr bool is_render_primitive = true; static constexpr bool is_render_primitive = true;
struct GPU_IO::GP0 value; struct GPU_IO::GP0 value;
static constexpr TexPage create(const PositionU16& tex_pos, TexturePageColor tex_color, SemiTransparency transparency = SemiTransparency::B_Half_add_F_Half, bool dither = false) { static constexpr TexPage create(const PositionU16& tex_pos, TexturePageColor tex_color, SemiTransparency transparency = SemiTransparency::B_Half_add_F_Half, bool dither = false) {
return TexPage{.value = GPU_IO::Command::TexPage(tex_pos, transparency, tex_color, dither, false)}; return TexPage{.value = GPU_IO::Command::TexPage(tex_pos, transparency, tex_color, dither, false)};
} }
}; };
}
struct CPU2VRAM {
struct GPU_IO::GP0 cmd;
struct GPU_IO::GP0 pos;
struct GPU_IO::GP0 size;
static constexpr CPU2VRAM create(const AreaU16& dst) {
return CPU2VRAM{
.cmd = GPU_IO::Command::CPU2VRAM_Blitting(),
.pos = GPU_IO::Command::TopLeftPosition(dst.position),
.size = GPU_IO::Command::WidthHeight(dst.size)
};
}
};
}
} }

View File

@ -54,13 +54,61 @@ namespace JabyEngine {
} }
}; };
Line lines[FontSize.height]; struct Letter : public GPU::internal::LinkedElementCreator<Letter> {
CPU2VRAM cmd;
void load_char(const uint16_t* bit_map) { Line lines[FontSize.height];
for(auto& cur_line : this->lines) {
cur_line.load(__builtin_bswap16(*bit_map++)); void setup(const SizeU16& size) {
this->cmd.cmd = GPU_IO::Command::CPU2VRAM_Blitting();
this->cmd.size = GPU_IO::Command::WidthHeight(size);
}
void load_to(const PositionU16& pos, const uint16_t* bit_map) {
this->cmd.pos = GPU_IO::Command::TopLeftPosition(pos);
for(auto& cur_line : this->lines) {
cur_line.load(__builtin_bswap16(*bit_map++));
}
}
};
Letter::Linked letter_buffer[2][4];
uint8_t cur_buffer;
uint8_t free_idx;
void setup() {
for(auto& buffer : this->letter_buffer) {
for(auto& letter : buffer) {
letter->setup(SizeU16::create(16, 16));
letter.set_link_identitiy();
}
}
this->cur_buffer = 0;
this->free_idx = 0;
}
void load_to(const PositionU16& pos, const uint16_t* bit_map) {
auto& cur_letter = this->letter_buffer[this->cur_buffer][this->free_idx++];
cur_letter->load_to(pos, bit_map);
if(this->free_idx == 4) {
cur_letter.terminate();
GPU::render(this->letter_buffer[this->cur_buffer][0]);
this->free_idx = 0;
this->cur_buffer ^= 1;
}
else {
cur_letter.concat(this->letter_buffer[this->cur_buffer][this->free_idx]);
} }
} }
void flush() {
if(this->free_idx > 0) {
this->letter_buffer[this->cur_buffer][this->free_idx - 1].terminate();
GPU::render(this->letter_buffer[this->cur_buffer][0]);
}
}
}; };
struct SpecialChar { struct SpecialChar {
@ -94,23 +142,16 @@ namespace JabyEngine {
static const auto LowerCaseLetter = RangeChar{{0x81, 64}, 26}; static const auto LowerCaseLetter = RangeChar{{0x81, 64}, 26};
void load() { void load() {
FontBuffer buffer[2]; // Linkd create here
FontBuffer font_buffer;
font_buffer.setup();
GPU::internal::DMA::Receive::prepare(); GPU::internal::DMA::Receive::prepare();
for(size_t n = 0; n < 4; n++) { for(size_t n = 0; n < 5; n++) {
auto& cur_buffer = buffer[n&0x1]; font_buffer.load_to(PositionU16::create(16*n, 0), SysCall::Krom2RawAdd(0x8200 | (UpperCaseLetter.start_char.base_offset + n)));
const auto vram_pos = PositionU16::create(16*n, 0);
cur_buffer.load_char(SysCall::Krom2RawAdd(0x8200 | (UpperCaseLetter.start_char.base_offset + n)));
GPU::internal::DMA::wait();
GPU::internal::DMA::Receive::set_dst(vram_pos, SizeU16::create(16, 16));
GPU::internal::DMA::Receive::set_src(reinterpret_cast<const uintptr_t>(&cur_buffer.lines));
GPU::internal::DMA::Receive::start(sizeof(FontBuffer)/4/16);
} }
font_buffer.flush();
GPU::internal::DMA::wait();
GPU::internal::DMA::end();
} }
} }