Load Font texture to VRAM

This commit is contained in:
2023-11-24 23:05:18 -05:00
parent cdf647da20
commit ef1890b3b7
6 changed files with 24 additions and 8 deletions

View File

@@ -15,10 +15,10 @@ using NewFontWriter = ::JabyEngine::FontWriter;
static object::Paco paco;
static void setup() {
static constexpr auto VRAMFontDst = GPU::PositionU16::create(320, 0);
static constexpr auto FontTIM = SimpleTIM(320, 0, 320, DefaultFont::Info.VRAMSize.height);
DefaultFont::load(VRAMFontDst);
NewFontWriter::setup(VRAMFontDst, DefaultFont::Info);
DefaultFont::load(&__heap_start, FontTIM);
NewFontWriter::setup(FontTIM, DefaultFont::Info);
Assets::load_for_main();
FontWriter::FontWriter::setup();