Update C headers to be C++
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@@ -1,7 +1,7 @@
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#ifndef __JABYENGINE_FRAME_TIME_HELPER_HPP__
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#define __JABYENGINE_FRAME_TIME_HELPER_HPP__
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#include <PSX/GPU/gpu.hpp>
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#include <limits.h>
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#include <limits.hpp>
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namespace JabyEngine {
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static constexpr double ms_per_frame = 1000.0/static_cast<double>(GPU::Display::frames_per_sec);
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@@ -1,7 +1,7 @@
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#ifndef __JABYENGINE_FRAME_TIMER_HPP__
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#define __JABYENGINE_FRAME_TIMER_HPP__
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#include "frame_time_helper.hpp"
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#include <stdint.h>
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#include <stdint.hpp>
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namespace JabyEngine {
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class MasterTime {
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@@ -1,6 +1,6 @@
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#ifndef __JABYENGINE_HIGH_RES_TIMER_HPP__
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#define __JABYENGINE_HIGH_RES_TIMER_HPP__
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#include "../jabyengine_defines.h"
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#include "../jabyengine_defines.hpp"
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#include <PSX/System/IOPorts/interrupt_io.hpp>
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#include <PSX/System/IOPorts/timer_io.hpp>
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