Commit Graph

60 Commits

Author SHA1 Message Date
Jaby 08267288f1 Create maker functions for Position and Size 2023-10-03 15:04:21 +02:00
Jaby 4e908c5fd1 Remove last constructor and remove GLOBAL SUB with it 2023-10-03 13:16:46 +02:00
Jaby 4bf3fdfca2 Remove primitive support types constructor 2023-10-03 09:52:04 +02:00
Jaby 5b77fd94c7 Remove Rectangle constructors 2023-09-27 22:09:15 +02:00
Jaby 08a8995a4d Remove POLY constructors 2023-09-27 21:15:53 +02:00
Jaby 425811b1dd Remove GPU Commands constructor 2023-09-25 20:45:11 +02:00
Jaby 41cafb235c Remove constructor linked elements 2023-09-25 20:35:47 +02:00
Jaby 15d8d39879 Port GPU IO 2023-09-17 22:14:48 +02:00
Jaby c8275cdd15 Port to latest GCC and fix CD loading bug 2023-09-03 01:57:28 +02:00
Jaby fec867f2b3 Start refactor of FontWriter 2023-08-31 05:15:34 +02:00
Jaby e280a412e9 Introduce new timer based on vsync 2023-08-27 21:29:43 +02:00
Jaby 272a2258e4 Make Linked elements BSS conform 2023-06-26 20:40:30 +02:00
Jaby 018d05bfab Missed cmmits 2023-06-25 16:39:07 +02:00
Jaby 6d3e44dbb3 Merge branch 'ToolBox' into ToolBox_FontWriter 2023-06-21 21:50:52 +02:00
Jaby 14587f9cc0 Use BSS default constructor 2023-06-21 21:45:15 +02:00
Jaby 3e5f3bd42f Fix default constructor for rectangle types 2023-06-19 22:30:52 +02:00
Jaby 35d09192c9 Testing font and color font 2023-06-15 20:48:25 +02:00
Jaby 4ea9c43f67 Support linking primitives 2023-06-13 21:21:02 +02:00
Jaby 6f30b92159 Support basic linked elements 2023-06-12 21:47:56 +02:00
Jaby 2d935be1b8 Support all primitives 2023-06-05 22:44:45 +02:00
Jaby 51a2c5c60c Prepare for textured sprites; better integration of GPU types 2023-05-31 22:29:19 +02:00
Jaby 16cca95d9b Support RectF 2023-05-30 22:06:38 +02:00
Jaby 468b22354f Support all the line types in a somewhat decent way 2023-05-28 10:36:24 +02:00
Jaby 483348184d Improve LINE_F code 2023-05-27 22:21:02 +02:00
Jaby d5e33f7034 Bound line type 2023-05-27 17:07:15 +02:00
Jaby 2b4256f4fb Introduce is_render_primitive type_trait 2023-05-27 16:40:59 +02:00
Jaby ca1e937dae Support LINE_F 2023-05-27 15:14:19 +02:00
Jaby 509932238d Cleaned up primitives 2023-05-24 22:06:56 +02:00
Jaby 2f70a2b976 Support GPU Primitives as constexpr 2023-05-24 20:55:43 +02:00
Jaby 81a0a7b85b Support POLY_GT4 2023-05-23 21:11:01 +02:00
Jaby a964af8c3e Support gouraud rectangle 2023-05-23 20:39:11 +02:00
Jaby ee81d93ecb Support POLY_FT4 2023-05-19 22:26:53 +02:00
Jaby fe2d18a6bd Support POLY_F4 2023-05-18 22:14:09 +02:00
Jaby d36ad113ba Support more primitives 2023-05-17 22:59:21 +02:00
Jaby 20df556aa5 Support Gouraud Shading 2023-05-15 21:59:06 +02:00
Jaby a4e8c51761 Support textured triangles 2023-05-15 21:14:37 +02:00
Jaby f7937e3ec9 Draw first triangle 2023-05-07 00:07:20 +02:00
Jaby 7ea424fdc5 Add BootImage to second DisplayBuffer during boot 2023-04-30 14:18:11 +02:00
Jaby 32f82faf9f Create a frame rate 2023-04-26 22:06:47 +02:00
Jaby 9d46658e0f Cleanup GPU code more 2023-04-26 20:42:44 +02:00
Jaby f5a89cf9a4 Remove ComplexBitMap header 2023-03-22 20:54:40 +01:00
Jaby d9c2d9b290 Remove the ComplexBitMap 2023-03-22 20:46:08 +01:00
Jaby 163662ba75 Improve readability of code slightly 2023-03-21 21:51:56 +01:00
Jaby a5c163d1ac Port GPU IOs 2023-03-20 19:06:28 +01:00
Jaby 068eb48557 Improve struct and namespace usage 2023-01-08 21:08:23 +01:00
Jaby 9d97cf746d Introduce the JabyEngine namespace to all files 2022-12-23 21:18:25 +01:00
Jaby 4c4f1cafad Prepare CD code and unify header names 2022-12-12 03:43:18 +01:00
Jaby 4ad93cbd23 Setup Display to standard resolution instead of high res 2022-10-04 21:54:40 +02:00
Jaby 4faaf46b7b Separate between Display and Screen 2022-10-03 15:40:46 +02:00
Jaby c5f0bec3f7 Configurate Screen 2022-10-03 15:38:54 +02:00