Jaby
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f20795ca20
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Establish VSyncCallback rendering
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2024-10-05 13:22:09 +02:00 |
Jaby
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eac954a372
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Update more converted IO
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2024-09-29 16:05:52 +02:00 |
Jaby
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d00815f7a8
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Update GPU IOs (What a pain)
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2024-09-28 17:49:04 +02:00 |
Jaby
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2cdc675bbb
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Place stars in Jabys eyes
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2024-04-21 17:06:15 +02:00 |
Jaby
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0f038c3023
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Support PS3 by default
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2024-03-14 00:17:48 -05:00 |
Jaby
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16cfcf42b2
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Add proper NTSC conversion values
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2024-02-04 21:27:11 -05:00 |
Jaby
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c546b3de4e
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Small improvements for code readability
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2024-01-23 14:44:10 -05:00 |
Björn Gaier
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3c73cc88e7
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Change to double buffering and SPRT_16
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2023-12-20 15:12:21 -05:00 |
Jaby
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db1bbec06e
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Replace include guards with pragma once
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2023-10-05 21:40:04 +02:00 |
Jaby Blubb
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e2c8283076
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Port GPU IO
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2023-09-17 22:14:48 +02:00 |
Jaby Blubb
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e707fae349
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Introduce new timer based on vsync
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2023-08-27 21:29:43 +02:00 |
Jaby
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2b3ee8ea51
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Make Linked elements BSS conform
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2023-06-26 20:40:30 +02:00 |
Jaby
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4726b3c5c0
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Use BSS default constructor
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2023-06-21 21:45:15 +02:00 |
Jaby
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c705c3627c
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Support basic linked elements
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2023-06-12 21:47:56 +02:00 |
Jaby
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29728da2ee
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Improve LINE_F code
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2023-05-27 22:21:02 +02:00 |
Jaby Blubb
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4f11903ed2
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Bound line type
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2023-05-27 17:07:15 +02:00 |
Jaby Blubb
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8679932d73
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Introduce is_render_primitive type_trait
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2023-05-27 16:40:59 +02:00 |
Jaby Blubb
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fc0e2db726
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Support LINE_F
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2023-05-27 15:14:19 +02:00 |
Jaby
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09b16dae16
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Draw first triangle
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2023-05-07 00:07:20 +02:00 |
Jaby
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df9506b585
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Create a frame rate
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2023-04-26 22:06:47 +02:00 |
Jaby
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bd6891b371
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Cleanup GPU code more
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2023-04-26 20:42:44 +02:00 |
Jaby
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9a964a702e
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Improve readability of code slightly
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2023-03-21 21:51:56 +01:00 |
Jaby
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bbfa7a24c8
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Port GPU IOs
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2023-03-20 19:06:28 +01:00 |
Jaby
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4a09d57e5c
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Improve struct and namespace usage
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2023-01-08 21:08:23 +01:00 |
Jaby
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82a3b1f74e
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Introduce the JabyEngine namespace to all files
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2022-12-23 21:18:25 +01:00 |
Jaby
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20ffbc5fa9
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Prepare CD code and unify header names
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2022-12-12 03:43:18 +01:00 |