Jaby
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274b3dc243
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Cleanup code
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2023-01-08 16:39:26 +01:00 |
Jaby
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69c29e4dcd
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Use GlobalTime
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2023-01-08 16:20:30 +01:00 |
Jaby
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749a872bf2
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Fix weird bug in IOPort
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2023-01-08 15:16:00 +01:00 |
Jaby
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dd7c195b1a
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Fix IO Port code again
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2023-01-08 13:56:26 +01:00 |
Jaby
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758c4c305a
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Save progress
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2023-01-06 22:15:03 +01:00 |
Jaby
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d444222d49
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Sketch Timer and implement Interrupt support
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2023-01-06 15:18:35 +01:00 |
Jaby
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4870813d2d
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Prepare IO Ports for timer
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2023-01-06 12:14:53 +01:00 |
Jaby
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c503ce663d
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Improve LZ4 decompression
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2023-01-03 21:20:53 +01:00 |
Jaby
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0fe106fcaa
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Broken LZ4 algorithm! The decompression seems to work now (needs improvement?) but the conversion tools emit 64K block sizes which is unhelpfull for us
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2022-12-29 23:18:37 +01:00 |
Jaby
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1ec9d9f1a7
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Make LZ4 Decompressor return a state value
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2022-12-29 13:25:48 +01:00 |
Jaby
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8655fdc897
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Setup LZ4 decompressor but have it copy data for now
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2022-12-27 22:06:14 +01:00 |
Jaby
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c995fe0713
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Improves return types with Progress type
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2022-12-23 22:06:10 +01:00 |
Jaby
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9857b367aa
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Create LZ4 decompressor files
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2022-12-23 21:18:44 +01:00 |
Jaby
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9d97cf746d
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Introduce the JabyEngine namespace to all files
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2022-12-23 21:18:25 +01:00 |
Jaby
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52be17a891
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Test Circular Buffer
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2022-12-23 20:33:36 +01:00 |
Jaby
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56ec3b0780
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Introduce FastCircularBuffer
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2022-12-19 21:01:59 +01:00 |
Jaby
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89ac06806c
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Prepare CircularBuffer
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2022-12-16 21:54:01 +01:00 |
Jaby
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9fd9da783c
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Use main
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2022-12-16 03:47:30 +01:00 |
Jaby
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054592ab90
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Prepare save spot for booting
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2022-12-16 03:20:08 +01:00 |
Jaby
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90e3569a4d
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Slowly come up with design for loading from CD
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2022-12-12 04:18:35 +01:00 |
Jaby
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4c4f1cafad
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Prepare CD code and unify header names
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2022-12-12 03:43:18 +01:00 |
Jaby
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8425590c3f
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Cover lbas
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2022-12-04 17:23:45 +01:00 |
Jaby
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4aed105616
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Introduce Overlay Header and LBAs
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2022-12-04 04:55:53 +01:00 |
Jaby
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4ad93cbd23
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Setup Display to standard resolution instead of high res
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2022-10-04 21:54:40 +02:00 |
Jaby
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a5823364cf
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Setup DisplayArea
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2022-10-03 16:23:35 +02:00 |
Jaby
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4faaf46b7b
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Separate between Display and Screen
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2022-10-03 15:40:46 +02:00 |
Jaby
|
c5f0bec3f7
|
Configurate Screen
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2022-10-03 15:38:54 +02:00 |
Jaby
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a7cb6ce0f6
|
Create Macros for PAL/NTSC
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2022-10-02 17:47:24 +02:00 |
Jaby
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fe6cad2c27
|
Start configurating GPU
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2022-10-02 17:32:23 +02:00 |
Jaby
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8273207a31
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Correct header file extension
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2022-10-02 16:45:02 +02:00 |
Jaby
|
96ed4b54a0
|
Improve code
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2022-10-02 14:12:02 +02:00 |
Jaby
|
c255c9259f
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Upload Direct16 pic
|
2022-10-02 13:14:30 +02:00 |
Jaby
|
32e136701a
|
Improvements to parse Texture data
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2022-10-02 11:49:55 +02:00 |
Jaby
|
6004faf3ea
|
Include SplashImage and detect right type
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2022-10-02 11:01:42 +02:00 |
Jaby
|
7c63dfa6b9
|
Use continous memory for loading files
|
2022-10-02 10:18:27 +02:00 |
Jaby
|
1ade863fbb
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Verify basic usage of FileProcessor
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2022-10-01 22:40:40 +02:00 |
Jaby
|
d8b17dd22e
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Introduce SimpleTIM type
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2022-10-01 21:02:58 +02:00 |
Jaby
|
7befd492cc
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Remove Port namespace and clean up
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2022-09-11 15:51:09 +02:00 |
Jaby
|
b28c381c0d
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Use DMA for GPU
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2022-09-11 15:44:45 +02:00 |
Jaby
|
d8a48642d8
|
Fix wrong color bit range
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2022-09-11 15:44:11 +02:00 |
Jaby
|
ae5a4a80dd
|
Create pattern
|
2022-09-11 13:40:20 +02:00 |
Jaby
|
1ca231c115
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Fixed bug and spread some always_inlines
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2022-09-11 12:06:40 +02:00 |
Jaby
|
d25565d030
|
Clean Up
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2022-09-11 11:44:58 +02:00 |
Jaby
|
fdf8ba0e9a
|
Making ComplexBitMap a POD part 1
|
2022-09-11 11:36:51 +02:00 |
Jaby
|
9da81fc5d0
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Added named colors
|
2022-09-11 10:17:02 +02:00 |
Jaby
|
6f9339ce7f
|
Introduce internal and normal GPU functions
|
2022-09-11 10:10:51 +02:00 |
Jaby
|
6809923701
|
Introduce QuickFill
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2022-09-08 21:36:12 +02:00 |
Jaby
|
e83b5350a7
|
Make SPU wait for boot up sound to finish
|
2022-09-08 20:36:54 +02:00 |
Jaby
|
564e8a6e8b
|
Prepare GPU setup
|
2022-09-08 20:36:36 +02:00 |
Jaby
|
ab9d47dde8
|
Implement GPUSTAT and update IOPort design
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2022-09-07 21:45:28 +02:00 |