Commit Graph

76 Commits

Author SHA1 Message Date
Jaby 274b3dc243 Cleanup code 2023-01-08 16:39:26 +01:00
Jaby 69c29e4dcd Use GlobalTime 2023-01-08 16:20:30 +01:00
Jaby 749a872bf2 Fix weird bug in IOPort 2023-01-08 15:16:00 +01:00
Jaby dd7c195b1a Fix IO Port code again 2023-01-08 13:56:26 +01:00
Jaby 758c4c305a Save progress 2023-01-06 22:15:03 +01:00
Jaby d444222d49 Sketch Timer and implement Interrupt support 2023-01-06 15:18:35 +01:00
Jaby 4870813d2d Prepare IO Ports for timer 2023-01-06 12:14:53 +01:00
Jaby c503ce663d Improve LZ4 decompression 2023-01-03 21:20:53 +01:00
Jaby 0fe106fcaa Broken LZ4 algorithm! The decompression seems to work now (needs improvement?) but the conversion tools emit 64K block sizes which is unhelpfull for us 2022-12-29 23:18:37 +01:00
Jaby 1ec9d9f1a7 Make LZ4 Decompressor return a state value 2022-12-29 13:25:48 +01:00
Jaby 8655fdc897 Setup LZ4 decompressor but have it copy data for now 2022-12-27 22:06:14 +01:00
Jaby c995fe0713 Improves return types with Progress type 2022-12-23 22:06:10 +01:00
Jaby 9857b367aa Create LZ4 decompressor files 2022-12-23 21:18:44 +01:00
Jaby 9d97cf746d Introduce the JabyEngine namespace to all files 2022-12-23 21:18:25 +01:00
Jaby 52be17a891 Test Circular Buffer 2022-12-23 20:33:36 +01:00
Jaby 56ec3b0780 Introduce FastCircularBuffer 2022-12-19 21:01:59 +01:00
Jaby 89ac06806c Prepare CircularBuffer 2022-12-16 21:54:01 +01:00
Jaby 9fd9da783c Use main 2022-12-16 03:47:30 +01:00
Jaby 054592ab90 Prepare save spot for booting 2022-12-16 03:20:08 +01:00
Jaby 90e3569a4d Slowly come up with design for loading from CD 2022-12-12 04:18:35 +01:00
Jaby 4c4f1cafad Prepare CD code and unify header names 2022-12-12 03:43:18 +01:00
Jaby 8425590c3f Cover lbas 2022-12-04 17:23:45 +01:00
Jaby 4aed105616 Introduce Overlay Header and LBAs 2022-12-04 04:55:53 +01:00
Jaby 4ad93cbd23 Setup Display to standard resolution instead of high res 2022-10-04 21:54:40 +02:00
Jaby a5823364cf Setup DisplayArea 2022-10-03 16:23:35 +02:00
Jaby 4faaf46b7b Separate between Display and Screen 2022-10-03 15:40:46 +02:00
Jaby c5f0bec3f7 Configurate Screen 2022-10-03 15:38:54 +02:00
Jaby a7cb6ce0f6 Create Macros for PAL/NTSC 2022-10-02 17:47:24 +02:00
Jaby fe6cad2c27 Start configurating GPU 2022-10-02 17:32:23 +02:00
Jaby 8273207a31 Correct header file extension 2022-10-02 16:45:02 +02:00
Jaby 96ed4b54a0 Improve code 2022-10-02 14:12:02 +02:00
Jaby c255c9259f Upload Direct16 pic 2022-10-02 13:14:30 +02:00
Jaby 32e136701a Improvements to parse Texture data 2022-10-02 11:49:55 +02:00
Jaby 6004faf3ea Include SplashImage and detect right type 2022-10-02 11:01:42 +02:00
Jaby 7c63dfa6b9 Use continous memory for loading files 2022-10-02 10:18:27 +02:00
Jaby 1ade863fbb Verify basic usage of FileProcessor 2022-10-01 22:40:40 +02:00
Jaby d8b17dd22e Introduce SimpleTIM type 2022-10-01 21:02:58 +02:00
Jaby 7befd492cc Remove Port namespace and clean up 2022-09-11 15:51:09 +02:00
Jaby b28c381c0d Use DMA for GPU 2022-09-11 15:44:45 +02:00
Jaby d8a48642d8 Fix wrong color bit range 2022-09-11 15:44:11 +02:00
Jaby ae5a4a80dd Create pattern 2022-09-11 13:40:20 +02:00
Jaby 1ca231c115 Fixed bug and spread some always_inlines 2022-09-11 12:06:40 +02:00
Jaby d25565d030 Clean Up 2022-09-11 11:44:58 +02:00
Jaby fdf8ba0e9a Making ComplexBitMap a POD part 1 2022-09-11 11:36:51 +02:00
Jaby 9da81fc5d0 Added named colors 2022-09-11 10:17:02 +02:00
Jaby 6f9339ce7f Introduce internal and normal GPU functions 2022-09-11 10:10:51 +02:00
Jaby 6809923701 Introduce QuickFill 2022-09-08 21:36:12 +02:00
Jaby e83b5350a7 Make SPU wait for boot up sound to finish 2022-09-08 20:36:54 +02:00
Jaby 564e8a6e8b Prepare GPU setup 2022-09-08 20:36:36 +02:00
Jaby ab9d47dde8 Implement GPUSTAT and update IOPort design 2022-09-07 21:45:28 +02:00