Jaby
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2f70a2b976
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Support GPU Primitives as constexpr
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2023-05-24 20:55:43 +02:00 |
Jaby
|
81a0a7b85b
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Support POLY_GT4
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2023-05-23 21:11:01 +02:00 |
Jaby
|
a964af8c3e
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Support gouraud rectangle
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2023-05-23 20:39:11 +02:00 |
Jaby
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ee81d93ecb
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Support POLY_FT4
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2023-05-19 22:26:53 +02:00 |
Jaby
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31bdb60aa2
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Use POLY_F4 and clean up code
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2023-05-18 22:14:38 +02:00 |
Jaby
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c1ff8752af
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Prepare for quads
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2023-05-18 21:24:40 +02:00 |
Jaby
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d36ad113ba
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Support more primitives
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2023-05-17 22:59:21 +02:00 |
Jaby
|
20df556aa5
|
Support Gouraud Shading
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2023-05-15 21:59:06 +02:00 |
Jaby
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a4e8c51761
|
Support textured triangles
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2023-05-15 21:14:37 +02:00 |
Jaby
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f7937e3ec9
|
Draw first triangle
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2023-05-07 00:07:20 +02:00 |
Jaby
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8010eb3733
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Include asset build into makefile
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2023-05-01 11:02:33 +02:00 |
Jaby
|
e2efa2283f
|
Fix small bug
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2023-04-30 16:40:01 +02:00 |
Jaby
|
50b19c1bd6
|
Try loading TexturePage
|
2023-04-30 16:31:07 +02:00 |
Jaby
|
df34eee208
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Put RebuildTarget into own file
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2023-04-30 15:33:12 +02:00 |
Jaby
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0248d77a1f
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Create Test TileMap
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2023-04-30 15:31:55 +02:00 |
Jaby
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536c394767
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Remove printf
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2023-04-26 22:07:38 +02:00 |
Jaby
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32f82faf9f
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Create a frame rate
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2023-04-26 22:06:47 +02:00 |
Jaby
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dfe084f611
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Measure the busy loop for real hardware later
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2023-04-26 19:09:49 +02:00 |
Jaby
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646897f83e
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Create PoolBox project
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2023-04-25 18:12:42 +02:00 |