Jaby
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51a2c5c60c
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Prepare for textured sprites; better integration of GPU types
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2023-05-31 22:29:19 +02:00 |
Jaby
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16cca95d9b
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Support RectF
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2023-05-30 22:06:38 +02:00 |
Jaby
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468b22354f
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Support all the line types in a somewhat decent way
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2023-05-28 10:36:24 +02:00 |
Jaby
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483348184d
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Improve LINE_F code
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2023-05-27 22:21:02 +02:00 |
Jaby
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d5e33f7034
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Bound line type
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2023-05-27 17:07:15 +02:00 |
Jaby
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2b4256f4fb
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Introduce is_render_primitive type_trait
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2023-05-27 16:40:59 +02:00 |
Jaby
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ca1e937dae
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Support LINE_F
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2023-05-27 15:14:19 +02:00 |
Jaby
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509932238d
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Cleaned up primitives
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2023-05-24 22:06:56 +02:00 |
Jaby
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2f70a2b976
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Support GPU Primitives as constexpr
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2023-05-24 20:55:43 +02:00 |
Jaby
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81a0a7b85b
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Support POLY_GT4
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2023-05-23 21:11:01 +02:00 |
Jaby
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a964af8c3e
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Support gouraud rectangle
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2023-05-23 20:39:11 +02:00 |
Jaby
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ee81d93ecb
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Support POLY_FT4
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2023-05-19 22:26:53 +02:00 |
Jaby
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fe2d18a6bd
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Support POLY_F4
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2023-05-18 22:14:09 +02:00 |
Jaby
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d36ad113ba
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Support more primitives
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2023-05-17 22:59:21 +02:00 |
Jaby
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20df556aa5
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Support Gouraud Shading
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2023-05-15 21:59:06 +02:00 |
Jaby
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a4e8c51761
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Support textured triangles
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2023-05-15 21:14:37 +02:00 |
Jaby
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f7937e3ec9
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Draw first triangle
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2023-05-07 00:07:20 +02:00 |
Jaby
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4335e23d7f
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Fix image conversion and CLUT placement
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2023-05-01 22:37:41 +02:00 |
Jaby
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7ea424fdc5
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Add BootImage to second DisplayBuffer during boot
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2023-04-30 14:18:11 +02:00 |
Jaby
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946d669fbc
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Fix broken DisplayArea
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2023-04-27 21:23:06 +02:00 |
Jaby
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32f82faf9f
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Create a frame rate
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2023-04-26 22:06:47 +02:00 |
Jaby
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9d46658e0f
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Cleanup GPU code more
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2023-04-26 20:42:44 +02:00 |
Jaby
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31d6062d05
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Add busy loop code and make HighResTimer work on demand rather automatically or ifdefed
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2023-04-26 19:09:07 +02:00 |
Jaby
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ac25f699e0
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Improve starting of the game and reduce persistent memory usage
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2023-04-17 20:21:32 +02:00 |
Jaby
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e25ab9da8f
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Remove BootFiles. Setup code needs improving
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2023-04-16 21:39:47 +02:00 |
Jaby
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1d6a58311c
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Reduce CDFileProcessor size and add configuratable buffer size
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2023-04-16 21:11:10 +02:00 |
Jaby
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0949ca395c
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Use LZ4 file info
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2023-04-13 22:10:34 +02:00 |
Jaby
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e1edd23e6f
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Detect LZ4 files correctly now
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2023-04-13 21:51:45 +02:00 |
Jaby
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77d84802ad
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Prepare new LBA representation
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2023-04-12 21:59:36 +02:00 |
Jaby
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11cc0e90a6
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Remove Overlayhader and support loading overlays
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2023-04-10 17:01:28 +02:00 |
Jaby
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1b17a052d5
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Fix CD cancelling commands; Cleanup CD code a bit
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2023-04-03 22:00:39 +02:00 |
Jaby
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86c801187b
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Load image w/o CircularBuffer
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2023-04-01 14:57:03 +02:00 |
Jaby
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8895cfc8e6
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Load TIM files (broken currently)
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2023-04-01 11:57:48 +02:00 |
Jaby
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4553dbef6e
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Integrate CircularBuffer as essential part of loading files from CD and dedicate file processing to the FileProcessor
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2023-04-01 11:20:56 +02:00 |
Jaby
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771776d947
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Support CopyTo now
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2023-03-27 22:20:42 +02:00 |
Jaby
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d8e7000a0c
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Successfully read in file
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2023-03-27 20:43:18 +02:00 |
Jaby
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54943fab93
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Code ready to obtain data; Doesn't work in No and causes strange errors in DS
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2023-03-26 16:42:45 +02:00 |
Jaby
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f929e2b6a1
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More cleanup
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2023-03-22 21:23:52 +01:00 |
Jaby
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f5a89cf9a4
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Remove ComplexBitMap header
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2023-03-22 20:54:40 +01:00 |
Jaby
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d9c2d9b290
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Remove the ComplexBitMap
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2023-03-22 20:46:08 +01:00 |
Jaby
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163662ba75
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Improve readability of code slightly
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2023-03-21 21:51:56 +01:00 |
Jaby
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94f12db6f8
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Ported CDIOs
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2023-03-21 20:39:51 +01:00 |
Jaby
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ba8c5e65eb
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Port DMA code
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2023-03-20 21:04:01 +01:00 |
Jaby
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a5c163d1ac
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Port GPU IOs
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2023-03-20 19:06:28 +01:00 |
Jaby
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d90460b2d7
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Port InterruptIOs
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2023-03-20 17:53:20 +01:00 |
Jaby
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428c451671
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Converted SPU IO
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2023-03-18 17:13:45 +01:00 |
Jaby
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0bb5dab6a8
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Convert Timer IO
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2023-03-18 16:04:05 +01:00 |
Jaby
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a3a7db2622
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Make IOPort constexpr
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2023-03-18 15:02:21 +01:00 |
Jaby
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66974eaa58
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Forgot to remove Cody
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2023-03-16 22:26:45 +01:00 |
Jaby
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40ce37658b
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Support IOPortValues
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2023-03-16 22:20:43 +01:00 |