Commit Graph

1114 Commits

Author SHA1 Message Date
jaby 477fbf59e7 Fix GPU freeze 2024-05-29 21:25:52 +02:00
jaby 30495279eb Auto repeat CDXA - Game freezes after a while 2024-05-29 20:33:18 +02:00
jaby 676ad434d7 Increase CDXA support 2024-05-29 18:37:24 +02:00
jaby fe66304d6f Integrate a second CDXA song 2024-05-29 18:36:46 +02:00
jaby 9edb3ee122 Encode empty sectors with 0xFF for now 2024-05-29 18:35:58 +02:00
jaby 1b45e9353d Draft 1 of CDXA embedding 2024-05-27 22:31:30 +02:00
jaby 76ca9b5dd1 psxcdgen removed 2024-05-26 21:04:25 +02:00
jaby 2e51e2605b Fix psxcdread 2024-05-26 21:02:40 +02:00
jaby e60c18e4f0 Update wav rust library 2024-05-26 17:55:54 +02:00
jaby e00740f57f Fix CDXA sector count bug 2024-05-26 17:03:42 +02:00
jaby c1ce4d95ac Support XA-Audio (buggy) 2024-05-26 14:49:48 +02:00
jaby 43c534cf9b CDXA not working 2024-05-26 09:33:23 +02:00
jaby 4f06d39e43 Support Auto LBAs for steaming files 2024-05-24 21:08:54 +02:00
jaby 5e1ccc4e9a Embedd CDXA audio (untested) 2024-05-24 19:29:16 +02:00
jaby 75ae98b1c2 Handle more files 2024-05-24 19:14:02 +02:00
jaby f356796039 Prepare XA-Audio interleaving 2024-05-22 20:22:07 +02:00
jaby 1f5976e84b Concept for XA-Audio 2024-05-21 21:38:47 +02:00
jaby 0c6f1c139a Add unreachable builtin 2024-05-21 21:34:45 +02:00
jaby e3c4bf1fc0 Merge branch 'ToolBox_CDDA' into ToolBox_CDDA_CDXA 2024-05-21 21:33:13 +02:00
jaby d334f19d4d Support conversion to XA audio 2024-05-21 21:27:42 +02:00
jaby 98b0868d76 Seperate between internal and external conversion 2024-05-21 19:30:54 +02:00
jaby 5f11ab40d4 Example usage of XA audio convert 2024-05-21 18:15:49 +02:00
jaby b7be664d9f Prepare fconv to support XA 2024-05-16 22:59:56 +02:00
jaby deb5bf8442 Support VSync callback 2024-05-15 21:43:12 +02:00
jaby 3c0cc3bb6a Fix casing for 'Support' folder 2024-05-15 19:48:55 +02:00
jaby 31f8de76c1 Unlock user mode in callback (buggy in XEBRA?) 2024-05-13 22:29:23 +02:00
jaby c5cb59caa8 Use original code instead of frankensteining 2024-05-13 21:46:42 +02:00
jaby 6a68500896 Make music loop 2024-05-12 13:45:45 +02:00
jaby c10218d311 Somehow works?! 2024-05-09 23:15:04 +02:00
jaby dcacbd9c24 Clean-up code a bit 2024-05-09 19:31:28 +02:00
jaby 058ce5448c Support CDDA auto-repeat 2024-05-09 14:13:28 +02:00
jaby a9444a19f2 Support switching file pathes to wsl if file can not be located 2024-05-06 19:53:57 +02:00
jaby 3e7ead0e7d Fix content size issue ignoring normal files 2024-05-06 18:59:05 +02:00
jaby 6cc38cf5c9 Support pushing and poping a playing CDDA track 2024-05-06 17:16:43 +02:00
jaby fe88157aba Improve CDDA track list 2024-05-05 23:12:08 +02:00
jaby f91a7b470c Play CDDA track 2024-05-05 22:12:23 +02:00
jaby 01622fd5d6 Support CDDA 2024-05-05 18:23:17 +02:00
jaby 28dd4855c8 Add first CDDA audio file to project 2024-05-02 22:25:15 +02:00
jaby 51136206cf Finish GTE work - with clean up 2024-05-02 21:35:41 +02:00
jaby 917f85a418 Finish GTE test 2024-04-25 23:18:05 +02:00
jaby 35cfcf37db Add Jaby eyes animation 2024-04-25 21:26:22 +02:00
jaby 0d16995895 Support proper scaling and other MATRIX operations 2024-04-23 23:04:17 +02:00
jaby b4099a7f97 Place stars in Jabys eyes 2024-04-21 17:06:15 +02:00
jaby 6d2e1a7f8b Add Simple GTE_Sprite type 2024-04-21 16:31:17 +02:00
jaby 3ef946ad4b Update C headers to be C++ 2024-04-07 10:46:35 -05:00
jaby 6702e60864 Introduce gte float 2024-04-06 21:07:32 -05:00
jaby dc42f4a7df Update JabyStar Image 2024-04-06 14:38:09 -05:00
jaby fdf3fd8b7b Support scaling matricies 2024-04-06 14:34:07 -05:00
jaby 0045c892b5 Integrate new Jaby sprite 2024-04-05 19:57:02 -05:00
jaby d0aa1d43d2 Created deg struct for better usage of degree 2024-04-03 20:59:30 -05:00