Jaby
|
214f653fb9
|
Remove support for No screen code all together
|
2024-01-16 21:54:16 -05:00 |
Jaby
|
663a043ad7
|
Support MultiTap and read ports every other frame
|
2024-01-02 22:59:33 -06:00 |
Jaby
|
a15172dfef
|
Support Controller
|
2024-01-02 22:51:51 -06:00 |
Jaby
|
8b8ca421a9
|
Introduce JabyEngine configuration file
|
2024-01-02 20:29:36 -06:00 |
Jaby
|
684e030de0
|
Lift RawController code
|
2024-01-02 20:18:40 -06:00 |
Jaby
|
25e528868e
|
Extend Periphery code
|
2024-01-02 19:47:23 -06:00 |
Jaby
|
b754cde9d4
|
Setup Periperhy
|
2024-01-02 16:43:36 -06:00 |
Jaby
|
8295b7679a
|
Support BIOS Font
|
2024-01-02 15:42:57 -06:00 |
Jaby
|
451c4a01bf
|
Introduce LookUpColor4
|
2023-12-21 12:50:42 -05:00 |
Jaby
|
df26a7ed62
|
First draft for LookUpColor8
|
2023-12-21 11:43:24 -05:00 |
Jaby
|
d49cf587b1
|
Upload BIOS Clut (wrong plaette yet)
|
2023-12-20 16:24:56 -05:00 |
Jaby
|
2484b308d3
|
Clean up code slightly
|
2023-12-19 16:26:04 -05:00 |
Jaby
|
5fcddb1259
|
Fix Number issue
|
2023-12-19 14:06:46 -05:00 |
Jaby
|
59168512b6
|
Load BIOS font as 16x15
|
2023-12-18 16:21:32 -05:00 |
Jaby
|
79a99d10bc
|
Load BIOS font
|
2023-12-18 16:12:13 -05:00 |
Jaby
|
5541c425ef
|
Use better implementation
|
2023-12-17 23:29:10 +01:00 |
Jaby
|
6b74ccae5e
|
Implement buffered font loader
|
2023-12-17 23:10:36 +01:00 |
Jaby
|
1acfcc7ceb
|
Sort out render_dma order
|
2023-12-17 21:50:47 +01:00 |
Jaby
|
a8925199ff
|
Investigate
|
2023-12-16 23:34:41 +01:00 |
Jaby
|
60d00b71ea
|
Send char by char
|
2023-12-16 23:31:09 +01:00 |
Jaby
|
b3ee745bab
|
Test load ABCD
|
2023-12-16 23:10:24 +01:00 |
Jaby
|
c953f9b2c0
|
Prepare font transfer
|
2023-12-15 23:00:53 -05:00 |
Jaby
|
172600ddb8
|
Load a BIOS font
|
2023-12-13 19:46:34 -05:00 |
Jaby
|
03f4fe2d66
|
Create FontWriter Support Lib project
|
2023-11-23 21:27:04 -05:00 |
Jaby
|
ed568319bd
|
Measure render loop
|
2023-11-04 19:43:41 -04:00 |
Jaby
|
f3d0fe17e0
|
Disable auto crlf
|
2023-10-11 18:20:43 +02:00 |
Jaby
|
13be1ff800
|
Merge with new build technique
|
2023-10-09 22:38:28 +02:00 |
Jaby
|
bed25d70c5
|
Support linux build
|
2023-10-09 22:34:42 +02:00 |
Jaby
|
9cfa073017
|
Update Makefiles and Template
|
2023-10-09 20:52:19 +02:00 |
Jaby
|
dbf3e5d1de
|
Replace define private with __friends
|
2023-10-06 14:50:44 +02:00 |
Jaby
|
8f915dfb9a
|
Cherry pick files from the module branch
|
2023-10-06 14:23:15 +02:00 |
Jaby
|
1d11e778d3
|
Turn SysCalls into a C++ file
|
2023-10-06 10:27:03 +02:00 |
Jaby
|
dff8eb1781
|
Replace include guards with pragma once
|
2023-10-05 21:40:04 +02:00 |
Jaby
|
4e908c5fd1
|
Remove last constructor and remove GLOBAL SUB with it
|
2023-10-03 13:16:46 +02:00 |
Jaby
|
5bd70747dc
|
Renamee IOPort 2 functions to original
|
2023-09-24 11:52:18 +02:00 |
Jaby
|
2ce2287656
|
Fix XEBRA
|
2023-09-24 11:40:33 +02:00 |
Jaby
|
f3ff2ca0d6
|
Support printing 8bit as color codes and introduce color code define
|
2023-09-24 11:40:16 +02:00 |
Jaby
|
a5a7d73620
|
Locate XEBRA freeze
|
2023-09-22 21:51:24 +02:00 |
Jaby
|
6851a09071
|
Implement color based debugging
|
2023-09-22 21:36:43 +02:00 |
Jaby
|
1e9a21bc17
|
Finish clean-up
|
2023-09-22 20:53:26 +02:00 |
Jaby
|
48171a9619
|
Support CD IO and start removing old IOPort
|
2023-09-22 18:52:31 +02:00 |
Jaby
|
30d635cd2d
|
Port TimerIO
|
2023-09-22 17:34:14 +02:00 |
Jaby
|
fbc677e13e
|
Convert SPU IO
|
2023-09-17 23:09:58 +02:00 |
Jaby
|
15d8d39879
|
Port GPU IO
|
2023-09-17 22:14:48 +02:00 |
Jaby
|
a46d76a619
|
Support DMA with new IO
|
2023-09-17 12:30:43 +02:00 |
Jaby
|
a2b8b35b4a
|
Integrate new IO Code into memory_io
|
2023-09-17 08:50:06 +02:00 |
Jaby
|
4dcb16ed64
|
Prepare for new IOPort code
|
2023-09-13 22:23:29 +02:00 |
Jaby
|
c8275cdd15
|
Port to latest GCC and fix CD loading bug
|
2023-09-03 01:57:28 +02:00 |
Jaby
|
964840c201
|
Fix bss init
|
2023-08-28 16:48:26 +02:00 |
Jaby
|
ef467bd0b7
|
Merge branch 'ToolBox_FontWriter_BSS-Improvement' into ToolBox_FontWriter
|
2023-08-27 21:56:03 +02:00 |
Jaby
|
0572cd165d
|
Clear bss section
|
2023-08-27 21:55:16 +02:00 |
Jaby
|
e280a412e9
|
Introduce new timer based on vsync
|
2023-08-27 21:29:43 +02:00 |
Jaby
|
99ae40bdfe
|
Share bss section with planschi section
|
2023-08-27 02:43:59 +02:00 |
Jaby
|
6f30b92159
|
Support basic linked elements
|
2023-06-12 21:47:56 +02:00 |
Jaby
|
51a2c5c60c
|
Prepare for textured sprites; better integration of GPU types
|
2023-05-31 22:29:19 +02:00 |
Jaby
|
f7937e3ec9
|
Draw first triangle
|
2023-05-07 00:07:20 +02:00 |
Jaby
|
4335e23d7f
|
Fix image conversion and CLUT placement
|
2023-05-01 22:37:41 +02:00 |
Jaby
|
e2efa2283f
|
Fix small bug
|
2023-04-30 16:40:01 +02:00 |
Jaby
|
7ea424fdc5
|
Add BootImage to second DisplayBuffer during boot
|
2023-04-30 14:18:11 +02:00 |
Jaby
|
32f82faf9f
|
Create a frame rate
|
2023-04-26 22:06:47 +02:00 |
Jaby
|
9d46658e0f
|
Cleanup GPU code more
|
2023-04-26 20:42:44 +02:00 |
Jaby
|
31d6062d05
|
Add busy loop code and make HighResTimer work on demand rather automatically or ifdefed
|
2023-04-26 19:09:07 +02:00 |
Jaby
|
6d45575a60
|
Fix disabled LZ4 bug
|
2023-04-17 21:05:22 +02:00 |
Jaby
|
ac25f699e0
|
Improve starting of the game and reduce persistent memory usage
|
2023-04-17 20:21:32 +02:00 |
Jaby
|
e25ab9da8f
|
Remove BootFiles. Setup code needs improving
|
2023-04-16 21:39:47 +02:00 |
Jaby
|
1d6a58311c
|
Reduce CDFileProcessor size and add configuratable buffer size
|
2023-04-16 21:11:10 +02:00 |
Jaby
|
0949ca395c
|
Use LZ4 file info
|
2023-04-13 22:10:34 +02:00 |
Jaby
|
e1edd23e6f
|
Detect LZ4 files correctly now
|
2023-04-13 21:51:45 +02:00 |
Jaby
|
77d84802ad
|
Prepare new LBA representation
|
2023-04-12 21:59:36 +02:00 |
Jaby
|
11cc0e90a6
|
Remove Overlayhader and support loading overlays
|
2023-04-10 17:01:28 +02:00 |
Jaby
|
1b17a052d5
|
Fix CD cancelling commands; Cleanup CD code a bit
|
2023-04-03 22:00:39 +02:00 |
Jaby
|
e9f8874bdf
|
Fix CD pause issue
|
2023-04-01 15:23:32 +02:00 |
Jaby
|
86c801187b
|
Load image w/o CircularBuffer
|
2023-04-01 14:57:03 +02:00 |
Jaby
|
634338c2d0
|
Fix LZ4 incorrect size bug
|
2023-04-01 14:56:08 +02:00 |
Jaby
|
8895cfc8e6
|
Load TIM files (broken currently)
|
2023-04-01 11:57:48 +02:00 |
Jaby
|
4553dbef6e
|
Integrate CircularBuffer as essential part of loading files from CD and dedicate file processing to the FileProcessor
|
2023-04-01 11:20:56 +02:00 |
Jaby
|
20c8c4d582
|
Support buffer full handling
|
2023-03-29 21:59:50 +02:00 |
Jaby
|
e079e65f68
|
Separate make files for easier use
|
2023-03-29 21:46:32 +02:00 |
Jaby
|
771776d947
|
Support CopyTo now
|
2023-03-27 22:20:42 +02:00 |
Jaby
|
d8e7000a0c
|
Successfully read in file
|
2023-03-27 20:43:18 +02:00 |
Jaby
|
54943fab93
|
Code ready to obtain data; Doesn't work in No and causes strange errors in DS
|
2023-03-26 16:42:45 +02:00 |
Jaby
|
7b7db67ae2
|
Rename include folder to internal-include for easier destinguishing with the JabyEngine include folder
|
2023-03-26 14:19:48 +02:00 |
Jaby
|
688817d60f
|
Revert restructure of project settings
|
2023-03-25 21:02:51 +01:00 |
Jaby
|
e4d236e560
|
Try improving workspace structure
|
2023-03-22 21:28:38 +01:00 |
Jaby
|
d9c2d9b290
|
Remove the ComplexBitMap
|
2023-03-22 20:46:08 +01:00 |
Jaby
|
163662ba75
|
Improve readability of code slightly
|
2023-03-21 21:51:56 +01:00 |
Jaby
|
94f12db6f8
|
Ported CDIOs
|
2023-03-21 20:39:51 +01:00 |
Jaby
|
ba8c5e65eb
|
Port DMA code
|
2023-03-20 21:04:01 +01:00 |
Jaby
|
a5c163d1ac
|
Port GPU IOs
|
2023-03-20 19:06:28 +01:00 |
Jaby
|
428c451671
|
Converted SPU IO
|
2023-03-18 17:13:45 +01:00 |
Jaby
|
0bb5dab6a8
|
Convert Timer IO
|
2023-03-18 16:04:05 +01:00 |
Jaby
|
e106547395
|
Refine new IO port concept
|
2023-03-14 22:53:32 +01:00 |
Jaby
|
7beab5e7bf
|
New concept for IOPorts
|
2023-03-14 22:33:49 +01:00 |
Jaby
|
fd8b0deafb
|
Improve CircularBuffer again
|
2023-03-03 17:30:45 +01:00 |
Jaby
|
0edc82c5e2
|
Simulated load of a file
|
2023-03-03 14:33:29 +01:00 |
Jaby
|
03e932bfc9
|
Setup Cody Git server and successfully pause after 1 sector
|
2023-02-27 18:14:04 +01:00 |
Jaby
|
86d1e1c32c
|
Support absolute LBAs now
|
2023-02-20 12:30:55 +01:00 |
Jaby
|
4c0d591c81
|
Read files with temp fix
|
2023-02-19 18:00:19 +01:00 |
Jaby
|
6febdae88e
|
Set mode and improve on allocation callback
|
2023-02-18 10:56:46 +01:00 |
Jaby
|
672ad04c83
|
Get rough shape of CD file processing code
|
2023-02-18 09:35:15 +01:00 |
Jaby
|
856a5f1608
|
Fix aligned memory read of unanligend memory
|
2023-02-03 18:10:57 +01:00 |
Jaby
|
9a68951827
|
Setup CD drive
|
2023-01-22 14:07:58 +01:00 |
Jaby
|
ec61f082a1
|
Prepare setup of CD drive
|
2023-01-22 11:02:27 +01:00 |
Jaby
|
b4bce4bfe3
|
Finished CD_IOs
|
2023-01-21 12:18:02 +01:00 |
Jaby
|
1550f9c08d
|
On a better way
|
2023-01-17 22:04:35 +01:00 |
Jaby
|
f3d82c1885
|
Use write and read for BitRangeValues
|
2023-01-15 20:21:48 +01:00 |
Jaby
|
019022a035
|
Add new IOPort design
|
2023-01-15 16:49:38 +01:00 |
Jaby
|
8d59d38524
|
New proposal
|
2023-01-13 19:34:01 +01:00 |
Jaby
|
25fc43064a
|
Add boot namespace and adjust names
|
2023-01-12 22:02:11 +01:00 |
Jaby
|
954f660929
|
First proposial for CD support
|
2023-01-12 21:51:08 +01:00 |
Jaby
|
9c34578932
|
Create CD related files
|
2023-01-11 20:51:47 +01:00 |
Jaby
|
fe0c16ea05
|
Add internal namespace to easily tell header apart
|
2023-01-11 20:45:17 +01:00 |
Jaby
|
4ec13192f3
|
Support HighResolutionTimer in a better fashion
|
2023-01-10 20:36:28 +01:00 |
Jaby
|
9950484f9a
|
Support High Percision Counter
|
2023-01-09 22:27:10 +01:00 |
Jaby
|
068eb48557
|
Improve struct and namespace usage
|
2023-01-08 21:08:23 +01:00 |
Jaby
|
274b3dc243
|
Cleanup code
|
2023-01-08 16:39:26 +01:00 |
Jaby
|
69c29e4dcd
|
Use GlobalTime
|
2023-01-08 16:20:30 +01:00 |
Jaby
|
dd7c195b1a
|
Fix IO Port code again
|
2023-01-08 13:56:26 +01:00 |
Jaby
|
758c4c305a
|
Save progress
|
2023-01-06 22:15:03 +01:00 |
Jaby
|
d444222d49
|
Sketch Timer and implement Interrupt support
|
2023-01-06 15:18:35 +01:00 |
Jaby
|
4870813d2d
|
Prepare IO Ports for timer
|
2023-01-06 12:14:53 +01:00 |
Jaby
|
c503ce663d
|
Improve LZ4 decompression
|
2023-01-03 21:20:53 +01:00 |
Jaby
|
fc91b572ec
|
Implement LZ4 strip and make tools write errors to err instead of out
|
2023-01-03 16:34:39 +01:00 |
Jaby
|
0fe106fcaa
|
Broken LZ4 algorithm! The decompression seems to work now (needs improvement?) but the conversion tools emit 64K block sizes which is unhelpfull for us
|
2022-12-29 23:18:37 +01:00 |
Jaby
|
1ec9d9f1a7
|
Make LZ4 Decompressor return a state value
|
2022-12-29 13:25:48 +01:00 |
Jaby
|
8655fdc897
|
Setup LZ4 decompressor but have it copy data for now
|
2022-12-27 22:06:14 +01:00 |
Jaby
|
3815f2ea94
|
LZ4 compress splash images
|
2022-12-27 20:59:07 +01:00 |
Jaby
|
c995fe0713
|
Improves return types with Progress type
|
2022-12-23 22:06:10 +01:00 |
Jaby
|
9857b367aa
|
Create LZ4 decompressor files
|
2022-12-23 21:18:44 +01:00 |
Jaby
|
9d97cf746d
|
Introduce the JabyEngine namespace to all files
|
2022-12-23 21:18:25 +01:00 |
Jaby
|
89ac06806c
|
Prepare CircularBuffer
|
2022-12-16 21:54:01 +01:00 |
Jaby
|
44e4953e34
|
Introduce empty overlay boot file and improve task name
|
2022-12-16 21:23:24 +01:00 |
Jaby
|
c8b92ecb02
|
Prepare makefile
|
2022-12-16 04:25:48 +01:00 |
Jaby
|
9fd9da783c
|
Use main
|
2022-12-16 03:47:30 +01:00 |
Jaby
|
054592ab90
|
Prepare save spot for booting
|
2022-12-16 03:20:08 +01:00 |
Jaby
|
90e3569a4d
|
Slowly come up with design for loading from CD
|
2022-12-12 04:18:35 +01:00 |
Jaby
|
4c4f1cafad
|
Prepare CD code and unify header names
|
2022-12-12 03:43:18 +01:00 |
Jaby
|
19f13e2974
|
Remove executing main
|
2022-12-04 04:55:04 +01:00 |
Jaby
|
53882edbd6
|
Implement Overlay generation
|
2022-11-30 02:36:17 +01:00 |
Jaby
|
d296667b44
|
Call which will be a overlay later
|
2022-11-29 03:28:42 +01:00 |
Jaby
|
3f65b12588
|
Support PAL and NTSC splash image
|
2022-10-05 22:01:01 +02:00 |
Jaby
|
4ad93cbd23
|
Setup Display to standard resolution instead of high res
|
2022-10-04 21:54:40 +02:00 |
Jaby
|
a5823364cf
|
Setup DisplayArea
|
2022-10-03 16:23:35 +02:00 |
Jaby
|
4faaf46b7b
|
Separate between Display and Screen
|
2022-10-03 15:40:46 +02:00 |
Jaby
|
c5f0bec3f7
|
Configurate Screen
|
2022-10-03 15:38:54 +02:00 |
Jaby
|
85b8cacb1b
|
Emit PAL/NTSC library depending on the configuration
|
2022-10-03 14:54:59 +02:00 |
Jaby
|
a7cb6ce0f6
|
Create Macros for PAL/NTSC
|
2022-10-02 17:47:24 +02:00 |
Jaby
|
fe6cad2c27
|
Start configurating GPU
|
2022-10-02 17:32:23 +02:00 |
Jaby
|
8273207a31
|
Correct header file extension
|
2022-10-02 16:45:02 +02:00 |
Jaby
|
da60502c98
|
Support CLUT (untested)
|
2022-10-02 14:18:35 +02:00 |
Jaby
|
96ed4b54a0
|
Improve code
|
2022-10-02 14:12:02 +02:00 |
Jaby
|
64b0baee4d
|
Clean Up
|
2022-10-02 13:17:38 +02:00 |
Jaby
|
c255c9259f
|
Upload Direct16 pic
|
2022-10-02 13:14:30 +02:00 |
Jaby
|
32e136701a
|
Improvements to parse Texture data
|
2022-10-02 11:49:55 +02:00 |
Jaby
|
6004faf3ea
|
Include SplashImage and detect right type
|
2022-10-02 11:01:42 +02:00 |
Jaby
|
a9a89e19f3
|
Generated hpp file instead of cpp
|
2022-10-02 11:01:22 +02:00 |
Jaby
|
7c63dfa6b9
|
Use continous memory for loading files
|
2022-10-02 10:18:27 +02:00 |
Jaby
|
1ade863fbb
|
Verify basic usage of FileProcessor
|
2022-10-01 22:40:40 +02:00 |
Jaby
|
fd693abaee
|
Build and integrate Splash Image
|
2022-09-29 20:51:18 +02:00 |
Jaby
|
f03ff2da2b
|
Use cpp_out
|
2022-09-28 21:21:45 +02:00 |
Jaby
|
b032f90e5b
|
Create Splash.cpp
|
2022-09-28 20:53:32 +02:00 |
Jaby
|
705c73e061
|
Prepare splash target
|
2022-09-28 20:27:48 +02:00 |
Jaby
|
a6f13db22c
|
Add Splash image
|
2022-09-28 20:22:03 +02:00 |
Jaby
|
7befd492cc
|
Remove Port namespace and clean up
|
2022-09-11 15:51:09 +02:00 |
Jaby
|
b28c381c0d
|
Use DMA for GPU
|
2022-09-11 15:44:45 +02:00 |
Jaby
|
ae5a4a80dd
|
Create pattern
|
2022-09-11 13:40:20 +02:00 |
Jaby
|
d25565d030
|
Clean Up
|
2022-09-11 11:44:58 +02:00 |
Jaby
|
fdf8ba0e9a
|
Making ComplexBitMap a POD part 1
|
2022-09-11 11:36:51 +02:00 |
Jaby
|
9da81fc5d0
|
Added named colors
|
2022-09-11 10:17:02 +02:00 |
Jaby
|
6f9339ce7f
|
Introduce internal and normal GPU functions
|
2022-09-11 10:10:51 +02:00 |
Jaby
|
6809923701
|
Introduce QuickFill
|
2022-09-08 21:36:12 +02:00 |
Jaby
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e83b5350a7
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Make SPU wait for boot up sound to finish
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2022-09-08 20:36:54 +02:00 |
Jaby
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564e8a6e8b
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Prepare GPU setup
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2022-09-08 20:36:36 +02:00 |
Jaby
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ab9d47dde8
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Implement GPUSTAT and update IOPort design
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2022-09-07 21:45:28 +02:00 |
Jaby
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64c289715f
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Merge branch 'main' into GPU-Setup
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2022-09-07 19:49:51 +02:00 |
Jaby
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27716c020c
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Add Port namespace for DMA
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2022-09-07 19:49:37 +02:00 |
Jaby
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f30716767f
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Small cleanup of boot related sources
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2022-09-07 19:47:56 +02:00 |
Jaby
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2a55463efd
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Create files and call hirachy for GPU
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2022-09-07 19:17:59 +02:00 |
Jaby
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ebbfe28777
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Final clean up of IOPort
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2022-09-07 19:08:11 +02:00 |
Jaby
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3ee83c049f
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Support 'with'
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2022-09-05 22:35:38 +02:00 |
Jaby
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cf38a28107
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Remove endless loop
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2022-09-05 21:05:51 +02:00 |
Jaby
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23733abc2b
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Improve IOPort code
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2022-09-05 20:58:33 +02:00 |
Jaby
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c21b545166
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Replaced a magic value with a namedmagic value
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2022-09-05 17:23:51 +02:00 |
Jaby
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52fdcdb197
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Setup SPU
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2022-09-02 22:29:44 +02:00 |
Jaby
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3a0a53c458
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Almost finished setup SPU
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2022-09-02 18:05:21 +02:00 |
Jaby
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e3a53bfd42
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Clear voices
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2022-09-02 13:04:24 +02:00 |
Jaby
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595b6e0ec5
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Use new fancy way to set values at build time
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2022-09-02 12:07:22 +02:00 |
Jaby
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c7608b7934
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Clear Control Register
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2022-09-02 11:33:42 +02:00 |
Jaby
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e3e22db78a
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Clear MainVolume and improve port code
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2022-09-02 11:02:56 +02:00 |
Jaby
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25b33490ba
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Clear Voice Keys
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2022-09-02 10:23:32 +02:00 |
Jaby
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1b14057f9c
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Using new IO Port
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2022-08-31 23:02:40 +02:00 |
Jaby
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5a2b0b9a50
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Create new IO Port
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2022-08-31 22:51:13 +02:00 |
Jaby
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9622dd0b82
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DTC
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2022-08-31 22:16:16 +02:00 |
Jaby
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3d54094376
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SPU Controll Register
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2022-08-31 22:00:38 +02:00 |
Jaby
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21489c1bb1
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Continue setup SPU
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2022-08-31 21:17:14 +02:00 |
Jaby
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20421d9340
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Re-arranged files
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2022-08-31 20:01:39 +02:00 |
Jaby
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16eb1b4fd8
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Support Volume Steps now for easier support of fractions
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2022-08-31 17:17:17 +02:00 |
Jaby
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e15c63f949
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Prepare MainVolume
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2022-08-31 17:05:22 +02:00 |
Jaby
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25d5e44fc8
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Prepare SPU and IO Ports related code
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2022-08-31 15:18:30 +02:00 |
Jaby
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c1d0e5d23a
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Support Hello World
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2022-08-31 10:55:25 +02:00 |