Commit Graph

353 Commits

Author SHA1 Message Date
Jaby 5a01c10afe Convert Configurations to function based for overrides 2024-02-15 22:18:22 -05:00
Jaby 0fc19a4f9b First configuratable JabyEngine prototype 2024-02-09 11:30:55 -05:00
Jaby 973f8af6bc Fix embarrising typo 2024-02-09 10:21:37 -05:00
Jaby 7d5a37b0d1 Prepare an easy to test configuration 2024-02-09 10:18:01 -05:00
Jaby 39a7f9418f Resolve some TODOs 2024-02-08 21:29:18 -05:00
Jaby 7490c21724 Force 16 Word limit for Linked List GPU 2024-02-07 22:04:28 -05:00
Jaby 75a4a4e444 Collect information for future work 2024-02-06 22:21:44 -05:00
Jaby 79613b1bbd Add proper NTSC conversion values 2024-02-04 21:27:11 -05:00
Jaby 2eaea20d3a Implement Matrix stack 2024-02-01 21:29:13 -05:00
Jaby 74d48db5f6 Support getting and setting of matrix 2024-02-01 18:54:45 -05:00
Jaby 53e2bb8ae9 Support retriving rotation matrix 2024-01-31 22:22:25 -05:00
Jaby 8aeb3a6c31 Add sin/cos support 2024-01-31 21:29:57 -05:00
Jaby df59d26900 Revert back GTE usage and finalize code approach 2024-01-29 21:24:14 -05:00
Jaby 81968a6e12 Move gte_instructions back 2024-01-28 22:15:21 -05:00
Jaby 64cb60c43c Move GTE functions into library 2024-01-28 21:38:07 -05:00
Jaby 0ca261c749 Prepare mult_matrix function 2024-01-28 21:23:06 -05:00
Jaby 8275d8adc9 Trying to run first GTE code 2024-01-24 17:29:42 -05:00
Jaby 790f5f376f Add some GTE code 2024-01-24 12:04:03 -05:00
Jaby 133da8db05 Move GTE reference files 2024-01-24 10:27:37 -05:00
Jaby 82f625ae6e Starting step for GTE 2024-01-23 22:38:04 -05:00
Jaby 319e6a6ef1 Small improvements for code readability 2024-01-23 14:44:10 -05:00
Jaby c37f505ea2 Support obtaining PageOffset from SimpleTIM 2024-01-23 11:28:03 -05:00
Jaby 3d32bd0444 Add Poly specific functions 2024-01-23 11:00:46 -05:00
Jaby 3d5575dce8 More CleanUp of JabyEngine/PoolBox 2024-01-05 23:02:14 -06:00
Jaby dba732cef1 Improve usage of Line types 2024-01-05 22:56:44 -06:00
Jaby cae33ea9b3 Update PoolBox with latest changes 2024-01-05 12:25:11 -06:00
Jaby 592d6e78bd Read analoge stick positions 2024-01-04 21:36:40 -06:00
Jaby 82821791b9 Crappy Layout 2024-01-04 17:11:40 -06:00
Jaby e69cdb800a Improve colors 2024-01-04 10:03:25 -06:00
Jaby d9e7455fba Support original GPU test 2024-01-03 22:07:39 -06:00
Jaby beca871709 Support DualShock 2024-01-03 10:03:05 -06:00
Jaby b760474859 Support MultiTap and read ports every other frame 2024-01-02 22:59:33 -06:00
Jaby c6089d64a1 Support Controller 2024-01-02 22:51:51 -06:00
Jaby cf7c88c72c Introduce JabyEngine configuration file 2024-01-02 20:29:36 -06:00
Jaby f71b9abdb6 Lift RawController code 2024-01-02 20:18:40 -06:00
Jaby 747048ba89 Extend Periphery code 2024-01-02 19:47:23 -06:00
Jaby bdbf47fbdc Setup Periperhy 2024-01-02 16:43:36 -06:00
Jaby 0d166a514a Support BIOS Font 2024-01-02 15:57:21 -06:00
Jaby 91f5fbf088 Support BIOS Font 2024-01-02 15:42:57 -06:00
Jaby ef009315c7 Introduce LookUpColor4 2023-12-21 12:50:42 -05:00
Jaby f53995f173 Forgot to save 2023-12-21 11:44:22 -05:00
Jaby dcf703d15b First draft for LookUpColor8 2023-12-21 11:43:24 -05:00
Jaby 0809d61138 Upload BIOS Clut (wrong plaette yet) 2023-12-20 16:24:56 -05:00
Jaby ab79254ca9 Change to double buffering and SPRT_16 2023-12-20 15:12:21 -05:00
Jaby 8d6b9ef626 Clean up code slightly 2023-12-19 16:26:04 -05:00
Jaby 628f3eee2c Load BIOS font 2023-12-18 16:12:13 -05:00
Jaby 0c9207030d Implement buffered font loader 2023-12-17 23:10:36 +01:00
Jaby 204a09801c Load a BIOS font 2023-12-13 19:46:34 -05:00
Jaby 4700427e61 Move make code to own header 2023-12-01 22:39:44 -05:00
Jaby ebf9f2b5c4 New wiggle approach 2023-12-01 22:24:00 -05:00
Jaby a6c98d9ff7 Display text 2023-12-01 14:31:32 -05:00
Jaby df49679090 Improve naming 2023-11-26 19:44:10 -05:00
Jaby 4bcfbf1f19 Limit concat to non pointer types to avoid hard to track problems 2023-11-26 18:54:24 -05:00
Jaby 0a6ed5f2ba Introduce mem dump code 2023-11-26 18:45:51 -05:00
Jaby 0219d70bf5 Sketch setup of Font 2023-11-26 18:43:23 -05:00
Jaby 56a599f9c5 Disable auto crlf 2023-10-11 18:20:43 +02:00
Jaby a07948fdb2 Replace define private with __friends 2023-10-06 14:50:44 +02:00
Jaby 21d7b78031 Turn SysCalls into a C++ file 2023-10-06 10:27:03 +02:00
Jaby f975df6698 Replace include guards with pragma once 2023-10-05 21:40:04 +02:00
Jaby d2d5e8c1c0 Add LINE to make functions as last primitive 2023-10-03 20:44:08 +02:00
Jaby 984c24118d Extend make functions for POLY 2023-10-03 20:31:17 +02:00
Jaby 6971f5a9b9 Support TILE and SPRT for make functions 2023-10-03 17:10:10 +02:00
Jaby bf3f2d507a Support even more make functions 2023-10-03 16:18:43 +02:00
Jaby 724e9fb81e Add more make functions 2023-10-03 16:04:37 +02:00
Jaby 2bcdb279d9 Create maker functions for Position and Size 2023-10-03 15:04:21 +02:00
Jaby 30b08d7de8 Remove last constructor and remove GLOBAL SUB with it 2023-10-03 13:16:46 +02:00
Jaby b2907402fe Remove primitive support types constructor 2023-10-03 09:52:04 +02:00
Jaby 216de78f33 Remove Rectangle constructors 2023-09-27 22:09:15 +02:00
Jaby 3db693d473 Remove POLY constructors 2023-09-27 21:15:53 +02:00
Jaby f7b8196675 Remove GPU Commands constructor 2023-09-25 20:45:11 +02:00
Jaby a6e81fedfd Remove constructor linked elements 2023-09-25 20:35:47 +02:00
Jaby b603cefca0 Renamee IOPort 2 functions to original 2023-09-24 11:52:18 +02:00
Jaby 656a5b9b81 Finish clean-up 2023-09-22 20:53:26 +02:00
Jaby d222d65b3f Support CD IO and start removing old IOPort 2023-09-22 18:52:31 +02:00
Jaby 6331ee3b5c Port TimerIO 2023-09-22 17:34:14 +02:00
Jaby 5b8b498a47 Convert SPU IO 2023-09-17 23:09:58 +02:00
Jaby 4f462376f2 Convert Interrupts 2023-09-17 22:25:54 +02:00
Jaby f9a9c6a544 Port GPU IO 2023-09-17 22:14:48 +02:00
Jaby 7ab1bdaeb0 Support DMA with new IO 2023-09-17 12:30:43 +02:00
Jaby a1a19d09a2 Integrate new IO Code into memory_io 2023-09-17 08:50:06 +02:00
Jaby 1a1c92646e Prepare for new IOPort code 2023-09-13 22:23:29 +02:00
Jaby f37f4bd0b0 Port to latest GCC and fix CD loading bug 2023-09-03 01:57:28 +02:00
Jaby 7609bc15f4 Start refactor of FontWriter 2023-08-31 05:15:34 +02:00
Jaby ed9326673d Introduce new timer based on vsync 2023-08-27 21:29:43 +02:00
Jaby 08a50a6020 Share bss section with planschi section 2023-08-27 02:43:59 +02:00
Jaby a2c2048534 Make Linked elements BSS conform 2023-06-26 20:40:30 +02:00
Jaby e7c0453586 Missed cmmits 2023-06-25 16:39:07 +02:00
Jaby c60f8ac50a Support color in text 2023-06-22 21:52:34 +02:00
Jaby bb895a0ddc Merge branch 'ToolBox' into ToolBox_FontWriter 2023-06-21 21:50:52 +02:00
Jaby 12d688befb Use BSS default constructor 2023-06-21 21:45:15 +02:00
Jaby 01aae8bb5b Fix default constructor for rectangle types 2023-06-19 22:30:52 +02:00
Jaby a5786fed82 Testing font and color font 2023-06-15 20:48:25 +02:00
Jaby c947f96f28 Support linking primitives 2023-06-13 21:21:02 +02:00
Jaby cc5ec1be1c Support basic linked elements 2023-06-12 21:47:56 +02:00
Jaby 587ba9c78a Support all primitives 2023-06-05 22:44:45 +02:00
Jaby 1e11475fa1 Prepare for textured sprites; better integration of GPU types 2023-05-31 22:29:19 +02:00
Jaby f5b4490e4f Support RectF 2023-05-30 22:06:38 +02:00
Jaby ffcd02df9b Support all the line types in a somewhat decent way 2023-05-28 10:36:24 +02:00
Jaby f1563b990f Improve LINE_F code 2023-05-27 22:21:02 +02:00
Jaby 1b37748e0a Bound line type 2023-05-27 17:07:15 +02:00
Jaby 4bdc58479f Introduce is_render_primitive type_trait 2023-05-27 16:40:59 +02:00
Jaby 5cb2bdf4fc Support LINE_F 2023-05-27 15:14:19 +02:00
Jaby 43109489f3 Cleaned up primitives 2023-05-24 22:06:56 +02:00
Jaby 2a2fd8e13d Support GPU Primitives as constexpr 2023-05-24 20:55:43 +02:00
Jaby 285416b350 Support POLY_GT4 2023-05-23 21:11:01 +02:00
Jaby 3c269100b9 Support gouraud rectangle 2023-05-23 20:39:11 +02:00
Jaby 8ad149ab18 Support POLY_FT4 2023-05-19 22:26:53 +02:00
Jaby 6ddb8fa038 Support POLY_F4 2023-05-18 22:14:09 +02:00
Jaby 0d10bae5fc Support more primitives 2023-05-17 22:59:21 +02:00
Jaby 332ec50e6b Support Gouraud Shading 2023-05-15 21:59:06 +02:00
Jaby 60e2b7558a Support textured triangles 2023-05-15 21:14:37 +02:00
Jaby 22059f957f Draw first triangle 2023-05-07 00:07:20 +02:00
Jaby dbf616a916 Fix image conversion and CLUT placement 2023-05-01 22:37:41 +02:00
Jaby 2906a299cc Add BootImage to second DisplayBuffer during boot 2023-04-30 14:18:11 +02:00
Jaby 613a098dfd Fix broken DisplayArea 2023-04-27 21:23:06 +02:00
Jaby 63e354cc86 Create a frame rate 2023-04-26 22:06:47 +02:00
Jaby f05c56a5ba Cleanup GPU code more 2023-04-26 20:42:44 +02:00
Jaby da5b10c8d9 Add busy loop code and make HighResTimer work on demand rather automatically or ifdefed 2023-04-26 19:09:07 +02:00
Jaby 3f4ba0506e Improve starting of the game and reduce persistent memory usage 2023-04-17 20:21:32 +02:00
Jaby 888634a691 Remove BootFiles. Setup code needs improving 2023-04-16 21:39:47 +02:00
Jaby a63f293af0 Reduce CDFileProcessor size and add configuratable buffer size 2023-04-16 21:11:10 +02:00
Jaby dd2e11a7f3 Use LZ4 file info 2023-04-13 22:10:34 +02:00
Jaby cc93c63998 Detect LZ4 files correctly now 2023-04-13 21:51:45 +02:00
Jaby b6dc67ce71 Prepare new LBA representation 2023-04-12 21:59:36 +02:00
Jaby 15b3f32039 Remove Overlayhader and support loading overlays 2023-04-10 17:01:28 +02:00
Jaby 575bc5d6bc Fix CD cancelling commands; Cleanup CD code a bit 2023-04-03 22:00:39 +02:00
Jaby a7e6a786c3 Load image w/o CircularBuffer 2023-04-01 14:57:03 +02:00
Jaby 57fe9896e8 Load TIM files (broken currently) 2023-04-01 11:57:48 +02:00
Jaby 1b169cb35f Integrate CircularBuffer as essential part of loading files from CD and dedicate file processing to the FileProcessor 2023-04-01 11:20:56 +02:00
Jaby ff18f8293e Support CopyTo now 2023-03-27 22:20:42 +02:00
Jaby cc14502c1f Successfully read in file 2023-03-27 20:43:18 +02:00
Jaby 14a2cb70f1 Code ready to obtain data; Doesn't work in No and causes strange errors in DS 2023-03-26 16:42:45 +02:00
Jaby 0bde700320 More cleanup 2023-03-22 21:23:52 +01:00
Jaby 2d4e328f45 Remove ComplexBitMap header 2023-03-22 20:54:40 +01:00
Jaby 7d3d080129 Remove the ComplexBitMap 2023-03-22 20:46:08 +01:00
Jaby 1829f1f5e3 Improve readability of code slightly 2023-03-21 21:51:56 +01:00
Jaby e35bd6000a Ported CDIOs 2023-03-21 20:39:51 +01:00
Jaby 76a2c51655 Port DMA code 2023-03-20 21:04:01 +01:00
Jaby 9431c931e1 Port GPU IOs 2023-03-20 19:06:28 +01:00
Jaby 06c638188d Port InterruptIOs 2023-03-20 17:53:20 +01:00
Jaby 22db8a26a6 Converted SPU IO 2023-03-18 17:13:45 +01:00
Jaby 01e72e300d Convert Timer IO 2023-03-18 16:04:05 +01:00
Jaby a349746263 Make IOPort constexpr 2023-03-18 15:02:21 +01:00
Jaby 63b93efef3 Forgot to remove Cody 2023-03-16 22:26:45 +01:00
Jaby d1f4af13e5 Support IOPortValues 2023-03-16 22:20:43 +01:00
Jaby fca9ae7ed1 Support a form of setting bits easily 2023-03-15 21:38:55 +01:00
Jaby 8580b61c3f Support assignment of values 2023-03-15 21:20:16 +01:00
Jaby 706daa04ac Refine new IO port concept 2023-03-14 22:53:32 +01:00
Jaby fcece53854 New concept for IOPorts 2023-03-14 22:33:49 +01:00
Jaby cfbf47f188 Improve CircularBuffer again 2023-03-03 17:30:45 +01:00