Jaby
|
a5c163d1ac
|
Port GPU IOs
|
2023-03-20 19:06:28 +01:00 |
Jaby
|
068eb48557
|
Improve struct and namespace usage
|
2023-01-08 21:08:23 +01:00 |
Jaby
|
9d97cf746d
|
Introduce the JabyEngine namespace to all files
|
2022-12-23 21:18:25 +01:00 |
Jaby
|
4c4f1cafad
|
Prepare CD code and unify header names
|
2022-12-12 03:43:18 +01:00 |
Jaby
|
4ad93cbd23
|
Setup Display to standard resolution instead of high res
|
2022-10-04 21:54:40 +02:00 |
Jaby
|
4faaf46b7b
|
Separate between Display and Screen
|
2022-10-03 15:40:46 +02:00 |
Jaby
|
c5f0bec3f7
|
Configurate Screen
|
2022-10-03 15:38:54 +02:00 |
Jaby
|
a7cb6ce0f6
|
Create Macros for PAL/NTSC
|
2022-10-02 17:47:24 +02:00 |
Jaby
|
8273207a31
|
Correct header file extension
|
2022-10-02 16:45:02 +02:00 |
Jaby
|
7befd492cc
|
Remove Port namespace and clean up
|
2022-09-11 15:51:09 +02:00 |
Jaby
|
d8a48642d8
|
Fix wrong color bit range
|
2022-09-11 15:44:11 +02:00 |
Jaby
|
ae5a4a80dd
|
Create pattern
|
2022-09-11 13:40:20 +02:00 |
Jaby
|
fdf8ba0e9a
|
Making ComplexBitMap a POD part 1
|
2022-09-11 11:36:51 +02:00 |
Jaby
|
9da81fc5d0
|
Added named colors
|
2022-09-11 10:17:02 +02:00 |
Jaby
|
6f9339ce7f
|
Introduce internal and normal GPU functions
|
2022-09-11 10:10:51 +02:00 |
Jaby
|
6809923701
|
Introduce QuickFill
|
2022-09-08 21:36:12 +02:00 |
Jaby
|
ab9d47dde8
|
Implement GPUSTAT and update IOPort design
|
2022-09-07 21:45:28 +02:00 |