Jaby
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4bdc58479f
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Introduce is_render_primitive type_trait
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2023-05-27 16:40:59 +02:00 |
Jaby
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5cb2bdf4fc
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Support LINE_F
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2023-05-27 15:14:19 +02:00 |
Jaby
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942844d8ff
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Support transparency
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2023-05-26 22:20:43 +02:00 |
Jaby
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43109489f3
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Cleaned up primitives
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2023-05-24 22:06:56 +02:00 |
Jaby
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2a2fd8e13d
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Support GPU Primitives as constexpr
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2023-05-24 20:55:43 +02:00 |
Jaby
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285416b350
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Support POLY_GT4
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2023-05-23 21:11:01 +02:00 |
Jaby
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3c269100b9
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Support gouraud rectangle
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2023-05-23 20:39:11 +02:00 |
Jaby
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8ad149ab18
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Support POLY_FT4
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2023-05-19 22:26:53 +02:00 |
Jaby
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3753c73988
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Use POLY_F4 and clean up code
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2023-05-18 22:14:38 +02:00 |
Jaby
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6ddb8fa038
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Support POLY_F4
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2023-05-18 22:14:09 +02:00 |
Jaby
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bc0129b93b
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Prepare for quads
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2023-05-18 21:24:40 +02:00 |
Jaby
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0d10bae5fc
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Support more primitives
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2023-05-17 22:59:21 +02:00 |
Jaby
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332ec50e6b
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Support Gouraud Shading
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2023-05-15 21:59:06 +02:00 |
Jaby
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60e2b7558a
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Support textured triangles
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2023-05-15 21:14:37 +02:00 |
Jaby
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22059f957f
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Draw first triangle
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2023-05-07 00:07:20 +02:00 |
Jaby
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4ccc11aebf
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Replace unsafe code with raw trait
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2023-05-01 23:01:35 +02:00 |
Jaby
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dbf616a916
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Fix image conversion and CLUT placement
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2023-05-01 22:37:41 +02:00 |
Jaby
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04efb6174e
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Include asset build into makefile
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2023-05-01 11:02:33 +02:00 |
Jaby
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c1aa33ecc7
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Fix fconv for clut images
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2023-05-01 11:02:07 +02:00 |
Jaby
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fcb97410d3
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Fix small bug
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2023-04-30 16:40:01 +02:00 |
Jaby
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882d626f58
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Try loading TexturePage
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2023-04-30 16:31:07 +02:00 |
Jaby
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aea32cf44c
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Do not display help in red
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2023-04-30 15:46:47 +02:00 |
Jaby
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aad234284e
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Do not display the help in red for fconv
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2023-04-30 15:33:32 +02:00 |
Jaby
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1c07be22fb
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Put RebuildTarget into own file
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2023-04-30 15:33:12 +02:00 |
Jaby
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3309990b13
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Create Test TileMap
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2023-04-30 15:31:55 +02:00 |
Jaby
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2906a299cc
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Add BootImage to second DisplayBuffer during boot
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2023-04-30 14:18:11 +02:00 |
Jaby
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613a098dfd
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Fix broken DisplayArea
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2023-04-27 21:23:06 +02:00 |
Jaby
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44c499be7f
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Remove printf
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2023-04-26 22:07:38 +02:00 |
Jaby
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63e354cc86
|
Create a frame rate
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2023-04-26 22:06:47 +02:00 |
Jaby
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f05c56a5ba
|
Cleanup GPU code more
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2023-04-26 20:42:44 +02:00 |
Jaby
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a3ca804707
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Measure the busy loop for real hardware later
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2023-04-26 19:09:49 +02:00 |
Jaby
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da5b10c8d9
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Add busy loop code and make HighResTimer work on demand rather automatically or ifdefed
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2023-04-26 19:09:07 +02:00 |
Jaby
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f50fe9065a
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Create PoolBox project
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2023-04-25 18:12:42 +02:00 |
Jaby
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7d4d12cc63
|
Use more generic enviroment variable name
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2023-04-25 18:11:19 +02:00 |
Jaby
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7a076c39be
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Update template with latest tools; Add install batch file for easy usage with VSCode addon
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2023-04-22 15:45:07 +02:00 |
Jaby
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725d2f7bb2
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Add colored output to most tools; Make mkoverlay more tolerant for missing overlay files; Make psxcdgen_ex emit a warning when no license file is specified
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2023-04-22 15:44:21 +02:00 |
jaby
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1bb08c280f
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Merge pull request 'Support Overlays' (#2) from Overlay-The-Beginning_CDDrive into main
Reviewed-on: #2
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2023-04-22 09:38:31 +00:00 |
Jaby
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38ab0ebb56
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Move the bit types to tool_helper and merge them
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2023-04-20 21:01:27 +02:00 |
Jaby
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0b4087d8c2
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Finish wslpath
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2023-04-18 21:58:34 +02:00 |
Jaby
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5957eb59be
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Create wslpath project
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2023-04-17 21:45:03 +02:00 |
Jaby
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ffae88ac7c
|
Support LZ4 compression in psxcdgen_ex
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2023-04-17 21:34:24 +02:00 |
Jaby
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2fab0235d3
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Fix disabled LZ4 bug
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2023-04-17 21:05:22 +02:00 |
Jaby
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3f4ba0506e
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Improve starting of the game and reduce persistent memory usage
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2023-04-17 20:21:32 +02:00 |
Jaby
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888634a691
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Remove BootFiles. Setup code needs improving
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2023-04-16 21:39:47 +02:00 |
Jaby
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a63f293af0
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Reduce CDFileProcessor size and add configuratable buffer size
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2023-04-16 21:11:10 +02:00 |
Jaby
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dd2e11a7f3
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Use LZ4 file info
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2023-04-13 22:10:34 +02:00 |
Jaby
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cc93c63998
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Detect LZ4 files correctly now
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2023-04-13 21:51:45 +02:00 |
Jaby
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8ec8afc435
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Improve error messages for not finding LBA sources
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2023-04-13 21:22:49 +02:00 |
Jaby
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14b8485204
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Prepare to support enconding of LZ4
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2023-04-13 21:06:24 +02:00 |
Jaby
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b6dc67ce71
|
Prepare new LBA representation
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2023-04-12 21:59:36 +02:00 |