Commit Graph

223 Commits

Author SHA1 Message Date
Jaby d5e33f7034 Bound line type 2023-05-27 17:07:15 +02:00
Jaby ca1e937dae Support LINE_F 2023-05-27 15:14:19 +02:00
Jaby 1129ea40f1 Support transparency 2023-05-26 22:20:43 +02:00
Jaby 509932238d Cleaned up primitives 2023-05-24 22:06:56 +02:00
Jaby 2f70a2b976 Support GPU Primitives as constexpr 2023-05-24 20:55:43 +02:00
Jaby 81a0a7b85b Support POLY_GT4 2023-05-23 21:11:01 +02:00
Jaby a964af8c3e Support gouraud rectangle 2023-05-23 20:39:11 +02:00
Jaby ee81d93ecb Support POLY_FT4 2023-05-19 22:26:53 +02:00
Jaby 31bdb60aa2 Use POLY_F4 and clean up code 2023-05-18 22:14:38 +02:00
Jaby c1ff8752af Prepare for quads 2023-05-18 21:24:40 +02:00
Jaby d36ad113ba Support more primitives 2023-05-17 22:59:21 +02:00
Jaby 20df556aa5 Support Gouraud Shading 2023-05-15 21:59:06 +02:00
Jaby a4e8c51761 Support textured triangles 2023-05-15 21:14:37 +02:00
Jaby f7937e3ec9 Draw first triangle 2023-05-07 00:07:20 +02:00
Jaby 8010eb3733 Include asset build into makefile 2023-05-01 11:02:33 +02:00
Jaby e2efa2283f Fix small bug 2023-04-30 16:40:01 +02:00
Jaby 50b19c1bd6 Try loading TexturePage 2023-04-30 16:31:07 +02:00
Jaby df34eee208 Put RebuildTarget into own file 2023-04-30 15:33:12 +02:00
Jaby 0248d77a1f Create Test TileMap 2023-04-30 15:31:55 +02:00
Jaby 536c394767 Remove printf 2023-04-26 22:07:38 +02:00
Jaby 32f82faf9f Create a frame rate 2023-04-26 22:06:47 +02:00
Jaby dfe084f611 Measure the busy loop for real hardware later 2023-04-26 19:09:49 +02:00
Jaby 646897f83e Create PoolBox project 2023-04-25 18:12:42 +02:00