Jaby
|
a5c163d1ac
|
Port GPU IOs
|
2023-03-20 19:06:28 +01:00 |
Jaby
|
428c451671
|
Converted SPU IO
|
2023-03-18 17:13:45 +01:00 |
Jaby
|
0bb5dab6a8
|
Convert Timer IO
|
2023-03-18 16:04:05 +01:00 |
Jaby
|
e106547395
|
Refine new IO port concept
|
2023-03-14 22:53:32 +01:00 |
Jaby
|
7beab5e7bf
|
New concept for IOPorts
|
2023-03-14 22:33:49 +01:00 |
Jaby
|
fd8b0deafb
|
Improve CircularBuffer again
|
2023-03-03 17:30:45 +01:00 |
Jaby
|
0edc82c5e2
|
Simulated load of a file
|
2023-03-03 14:33:29 +01:00 |
Jaby
|
03e932bfc9
|
Setup Cody Git server and successfully pause after 1 sector
|
2023-02-27 18:14:04 +01:00 |
Jaby
|
86d1e1c32c
|
Support absolute LBAs now
|
2023-02-20 12:30:55 +01:00 |
Jaby
|
4c0d591c81
|
Read files with temp fix
|
2023-02-19 18:00:19 +01:00 |
Jaby
|
6febdae88e
|
Set mode and improve on allocation callback
|
2023-02-18 10:56:46 +01:00 |
Jaby
|
672ad04c83
|
Get rough shape of CD file processing code
|
2023-02-18 09:35:15 +01:00 |
Jaby
|
856a5f1608
|
Fix aligned memory read of unanligend memory
|
2023-02-03 18:10:57 +01:00 |
Jaby
|
9a68951827
|
Setup CD drive
|
2023-01-22 14:07:58 +01:00 |
Jaby
|
ec61f082a1
|
Prepare setup of CD drive
|
2023-01-22 11:02:27 +01:00 |
Jaby
|
b4bce4bfe3
|
Finished CD_IOs
|
2023-01-21 12:18:02 +01:00 |
Jaby
|
1550f9c08d
|
On a better way
|
2023-01-17 22:04:35 +01:00 |
Jaby
|
f3d82c1885
|
Use write and read for BitRangeValues
|
2023-01-15 20:21:48 +01:00 |
Jaby
|
019022a035
|
Add new IOPort design
|
2023-01-15 16:49:38 +01:00 |
Jaby
|
8d59d38524
|
New proposal
|
2023-01-13 19:34:01 +01:00 |
Jaby
|
25fc43064a
|
Add boot namespace and adjust names
|
2023-01-12 22:02:11 +01:00 |
Jaby
|
954f660929
|
First proposial for CD support
|
2023-01-12 21:51:08 +01:00 |
Jaby
|
9c34578932
|
Create CD related files
|
2023-01-11 20:51:47 +01:00 |
Jaby
|
fe0c16ea05
|
Add internal namespace to easily tell header apart
|
2023-01-11 20:45:17 +01:00 |
Jaby
|
4ec13192f3
|
Support HighResolutionTimer in a better fashion
|
2023-01-10 20:36:28 +01:00 |
Jaby
|
9950484f9a
|
Support High Percision Counter
|
2023-01-09 22:27:10 +01:00 |
Jaby
|
068eb48557
|
Improve struct and namespace usage
|
2023-01-08 21:08:23 +01:00 |
Jaby
|
274b3dc243
|
Cleanup code
|
2023-01-08 16:39:26 +01:00 |
Jaby
|
69c29e4dcd
|
Use GlobalTime
|
2023-01-08 16:20:30 +01:00 |
Jaby
|
dd7c195b1a
|
Fix IO Port code again
|
2023-01-08 13:56:26 +01:00 |
Jaby
|
758c4c305a
|
Save progress
|
2023-01-06 22:15:03 +01:00 |
Jaby
|
d444222d49
|
Sketch Timer and implement Interrupt support
|
2023-01-06 15:18:35 +01:00 |
Jaby
|
4870813d2d
|
Prepare IO Ports for timer
|
2023-01-06 12:14:53 +01:00 |
Jaby
|
c503ce663d
|
Improve LZ4 decompression
|
2023-01-03 21:20:53 +01:00 |
Jaby
|
fc91b572ec
|
Implement LZ4 strip and make tools write errors to err instead of out
|
2023-01-03 16:34:39 +01:00 |
Jaby
|
0fe106fcaa
|
Broken LZ4 algorithm! The decompression seems to work now (needs improvement?) but the conversion tools emit 64K block sizes which is unhelpfull for us
|
2022-12-29 23:18:37 +01:00 |
Jaby
|
1ec9d9f1a7
|
Make LZ4 Decompressor return a state value
|
2022-12-29 13:25:48 +01:00 |
Jaby
|
8655fdc897
|
Setup LZ4 decompressor but have it copy data for now
|
2022-12-27 22:06:14 +01:00 |
Jaby
|
3815f2ea94
|
LZ4 compress splash images
|
2022-12-27 20:59:07 +01:00 |
Jaby
|
c995fe0713
|
Improves return types with Progress type
|
2022-12-23 22:06:10 +01:00 |
Jaby
|
9857b367aa
|
Create LZ4 decompressor files
|
2022-12-23 21:18:44 +01:00 |
Jaby
|
9d97cf746d
|
Introduce the JabyEngine namespace to all files
|
2022-12-23 21:18:25 +01:00 |
Jaby
|
89ac06806c
|
Prepare CircularBuffer
|
2022-12-16 21:54:01 +01:00 |
Jaby
|
44e4953e34
|
Introduce empty overlay boot file and improve task name
|
2022-12-16 21:23:24 +01:00 |
Jaby
|
c8b92ecb02
|
Prepare makefile
|
2022-12-16 04:25:48 +01:00 |
Jaby
|
9fd9da783c
|
Use main
|
2022-12-16 03:47:30 +01:00 |
Jaby
|
054592ab90
|
Prepare save spot for booting
|
2022-12-16 03:20:08 +01:00 |
Jaby
|
90e3569a4d
|
Slowly come up with design for loading from CD
|
2022-12-12 04:18:35 +01:00 |
Jaby
|
4c4f1cafad
|
Prepare CD code and unify header names
|
2022-12-12 03:43:18 +01:00 |
Jaby
|
19f13e2974
|
Remove executing main
|
2022-12-04 04:55:04 +01:00 |
Jaby
|
53882edbd6
|
Implement Overlay generation
|
2022-11-30 02:36:17 +01:00 |
Jaby
|
d296667b44
|
Call which will be a overlay later
|
2022-11-29 03:28:42 +01:00 |
Jaby
|
3f65b12588
|
Support PAL and NTSC splash image
|
2022-10-05 22:01:01 +02:00 |
Jaby
|
4ad93cbd23
|
Setup Display to standard resolution instead of high res
|
2022-10-04 21:54:40 +02:00 |
Jaby
|
a5823364cf
|
Setup DisplayArea
|
2022-10-03 16:23:35 +02:00 |
Jaby
|
4faaf46b7b
|
Separate between Display and Screen
|
2022-10-03 15:40:46 +02:00 |
Jaby
|
c5f0bec3f7
|
Configurate Screen
|
2022-10-03 15:38:54 +02:00 |
Jaby
|
85b8cacb1b
|
Emit PAL/NTSC library depending on the configuration
|
2022-10-03 14:54:59 +02:00 |
Jaby
|
a7cb6ce0f6
|
Create Macros for PAL/NTSC
|
2022-10-02 17:47:24 +02:00 |
Jaby
|
fe6cad2c27
|
Start configurating GPU
|
2022-10-02 17:32:23 +02:00 |
Jaby
|
8273207a31
|
Correct header file extension
|
2022-10-02 16:45:02 +02:00 |
Jaby
|
da60502c98
|
Support CLUT (untested)
|
2022-10-02 14:18:35 +02:00 |
Jaby
|
96ed4b54a0
|
Improve code
|
2022-10-02 14:12:02 +02:00 |
Jaby
|
64b0baee4d
|
Clean Up
|
2022-10-02 13:17:38 +02:00 |
Jaby
|
c255c9259f
|
Upload Direct16 pic
|
2022-10-02 13:14:30 +02:00 |
Jaby
|
32e136701a
|
Improvements to parse Texture data
|
2022-10-02 11:49:55 +02:00 |
Jaby
|
6004faf3ea
|
Include SplashImage and detect right type
|
2022-10-02 11:01:42 +02:00 |
Jaby
|
a9a89e19f3
|
Generated hpp file instead of cpp
|
2022-10-02 11:01:22 +02:00 |
Jaby
|
7c63dfa6b9
|
Use continous memory for loading files
|
2022-10-02 10:18:27 +02:00 |
Jaby
|
1ade863fbb
|
Verify basic usage of FileProcessor
|
2022-10-01 22:40:40 +02:00 |
Jaby
|
fd693abaee
|
Build and integrate Splash Image
|
2022-09-29 20:51:18 +02:00 |
Jaby
|
f03ff2da2b
|
Use cpp_out
|
2022-09-28 21:21:45 +02:00 |
Jaby
|
b032f90e5b
|
Create Splash.cpp
|
2022-09-28 20:53:32 +02:00 |
Jaby
|
705c73e061
|
Prepare splash target
|
2022-09-28 20:27:48 +02:00 |
Jaby
|
a6f13db22c
|
Add Splash image
|
2022-09-28 20:22:03 +02:00 |
Jaby
|
7befd492cc
|
Remove Port namespace and clean up
|
2022-09-11 15:51:09 +02:00 |
Jaby
|
b28c381c0d
|
Use DMA for GPU
|
2022-09-11 15:44:45 +02:00 |
Jaby
|
ae5a4a80dd
|
Create pattern
|
2022-09-11 13:40:20 +02:00 |
Jaby
|
d25565d030
|
Clean Up
|
2022-09-11 11:44:58 +02:00 |
Jaby
|
fdf8ba0e9a
|
Making ComplexBitMap a POD part 1
|
2022-09-11 11:36:51 +02:00 |
Jaby
|
9da81fc5d0
|
Added named colors
|
2022-09-11 10:17:02 +02:00 |
Jaby
|
6f9339ce7f
|
Introduce internal and normal GPU functions
|
2022-09-11 10:10:51 +02:00 |
Jaby
|
6809923701
|
Introduce QuickFill
|
2022-09-08 21:36:12 +02:00 |
Jaby
|
e83b5350a7
|
Make SPU wait for boot up sound to finish
|
2022-09-08 20:36:54 +02:00 |
Jaby
|
564e8a6e8b
|
Prepare GPU setup
|
2022-09-08 20:36:36 +02:00 |
Jaby
|
ab9d47dde8
|
Implement GPUSTAT and update IOPort design
|
2022-09-07 21:45:28 +02:00 |
Jaby
|
64c289715f
|
Merge branch 'main' into GPU-Setup
|
2022-09-07 19:49:51 +02:00 |
Jaby
|
27716c020c
|
Add Port namespace for DMA
|
2022-09-07 19:49:37 +02:00 |
Jaby
|
f30716767f
|
Small cleanup of boot related sources
|
2022-09-07 19:47:56 +02:00 |
Jaby
|
2a55463efd
|
Create files and call hirachy for GPU
|
2022-09-07 19:17:59 +02:00 |
Jaby
|
ebbfe28777
|
Final clean up of IOPort
|
2022-09-07 19:08:11 +02:00 |
Jaby
|
3ee83c049f
|
Support 'with'
|
2022-09-05 22:35:38 +02:00 |
Jaby
|
cf38a28107
|
Remove endless loop
|
2022-09-05 21:05:51 +02:00 |
Jaby
|
23733abc2b
|
Improve IOPort code
|
2022-09-05 20:58:33 +02:00 |
Jaby
|
c21b545166
|
Replaced a magic value with a namedmagic value
|
2022-09-05 17:23:51 +02:00 |
Jaby
|
52fdcdb197
|
Setup SPU
|
2022-09-02 22:29:44 +02:00 |
Jaby
|
3a0a53c458
|
Almost finished setup SPU
|
2022-09-02 18:05:21 +02:00 |
Jaby
|
e3a53bfd42
|
Clear voices
|
2022-09-02 13:04:24 +02:00 |
Jaby
|
595b6e0ec5
|
Use new fancy way to set values at build time
|
2022-09-02 12:07:22 +02:00 |
Jaby
|
c7608b7934
|
Clear Control Register
|
2022-09-02 11:33:42 +02:00 |
Jaby
|
e3e22db78a
|
Clear MainVolume and improve port code
|
2022-09-02 11:02:56 +02:00 |
Jaby
|
25b33490ba
|
Clear Voice Keys
|
2022-09-02 10:23:32 +02:00 |
Jaby
|
1b14057f9c
|
Using new IO Port
|
2022-08-31 23:02:40 +02:00 |
Jaby
|
5a2b0b9a50
|
Create new IO Port
|
2022-08-31 22:51:13 +02:00 |
Jaby
|
9622dd0b82
|
DTC
|
2022-08-31 22:16:16 +02:00 |
Jaby
|
3d54094376
|
SPU Controll Register
|
2022-08-31 22:00:38 +02:00 |
Jaby
|
21489c1bb1
|
Continue setup SPU
|
2022-08-31 21:17:14 +02:00 |
Jaby
|
20421d9340
|
Re-arranged files
|
2022-08-31 20:01:39 +02:00 |
Jaby
|
16eb1b4fd8
|
Support Volume Steps now for easier support of fractions
|
2022-08-31 17:17:17 +02:00 |
Jaby
|
e15c63f949
|
Prepare MainVolume
|
2022-08-31 17:05:22 +02:00 |
Jaby
|
25d5e44fc8
|
Prepare SPU and IO Ports related code
|
2022-08-31 15:18:30 +02:00 |
Jaby
|
c1d0e5d23a
|
Support Hello World
|
2022-08-31 10:55:25 +02:00 |
Jaby
|
5fa9a2c426
|
Linker Script for PSX
|
2022-08-28 19:35:30 +02:00 |
Jaby
|
aeaa43201e
|
Hello World functional
|
2022-08-28 11:15:13 +02:00 |
Jaby
|
6ccfcf7c78
|
Prepare IntelliSense Settings
|
2022-08-28 09:20:32 +02:00 |
Jaby
|
7096c7efb2
|
Copy library instead of building it directly
|
2022-08-23 20:05:53 +02:00 |
Jaby
|
90638d5203
|
Fix pscdgen and psexe build
|
2022-08-21 20:36:34 +02:00 |
Jaby
|
1892d094cd
|
Build library
|
2022-08-21 19:30:49 +02:00 |
Jaby
|
c565fcdb69
|
Setup build enviorment
|
2022-08-21 16:25:37 +02:00 |
Jaby
|
ebcf25ad0b
|
Prepare new JabyEngine project
|
2022-08-21 14:58:17 +02:00 |