Integrate all the progress into master #6
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@ -34,6 +34,7 @@ static void load_assets() {
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return;
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return;
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}
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}
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}
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}
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printf("Done loading assets!\n");
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}
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}
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void main() {
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void main() {
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@ -70,7 +70,7 @@ namespace JabyEngine {
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internal::Display::exchange_buffer_and_display();
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internal::Display::exchange_buffer_and_display();
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GPU::internal::wait_ready_for_CMD();
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GPU::internal::wait_ready_for_CMD();
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GPU::internal::quick_fill_fast(Color24::Black(), {PositionU16(32, 0), SizeU16(Display::Width, Display::Height)});
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GPU::internal::quick_fill_fast(Color24::Black(), {PositionU16(0, 0), SizeU16(Display::Width, Display::Height)});
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__syscall_EnterCriticalSection();
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__syscall_EnterCriticalSection();
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__syscall_SysEnqIntRP(VblankIrq, &::JabyEngine::GPU::internal::callback);
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__syscall_SysEnqIntRP(VblankIrq, &::JabyEngine::GPU::internal::callback);
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