Integrate all the progress into master #6
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@ -16,9 +16,14 @@ static auto paco = GPU::SPRT(
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// This pic used to be 122px (file size) and every tool would except it - however the display would be corrupt. Try it!!
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GPU::AreaI16({0, 100}, {120, 128}),
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GPU::PagePositionClut({0, 0}, GPU::PageClut(Assets::PacoTIM.get_clut_x(), Assets::PacoTIM.get_clut_y())),
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GPU::Color24::Grey()
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GPU::Color24::Blue()
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).linked();
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static const GPU::Color24 paco_color[] = {
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GPU::Color24::Red(), GPU::Color24::Green(), GPU::Color24::Blue(), GPU::Color24::Yellow()
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};
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static uint8_t color_idx = 0;
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static void setup() {
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Assets::load_for_main();
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FontWriter::setup();
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@ -31,14 +36,17 @@ static void update() {
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const auto end_pos = FontWriter::write({0, 32}, "Cody is cute\n&\na \x1b[8;0;0mBAAAAABY!!!");
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FontWriter::write(end_pos, "\x1b[0;7;7mJaby was\nhere c:");
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if(timer.is_expired_for(1000_ms)) {
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printf("Dino\n");
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if(timer.is_expired_for(325_ms)) {
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static constexpr uint8_t last_idx = (sizeof(paco_color)/sizeof(paco_color[0])) - 1;
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color_idx = (color_idx == last_idx) ? 0 : color_idx + 1;
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timer.reset();
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}
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}
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static void render() {
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GPU::swap_buffers_vsync(1);
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paco->color = paco_color[color_idx];
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GPU::render(paco_texpage);
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FontWriter::render();
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}
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@ -16,7 +16,7 @@ $(OUTPUT_DIR)/YoshiFont.bin: YoshiFont.png
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jaby_engine_fconv --lz4 $< -o $@ simple-tim clut4 --color-trans
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$(OUTPUT_DIR)/Paco.bin: Paco.png
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jaby_engine_fconv --lz4 $< -o $@ simple-tim clut4
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jaby_engine_fconv --lz4 $< -o $@ simple-tim clut4 --color-trans
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all: $(INPUT)
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BIN
examples/PoolBox/assets/Paco.png (Stored with Git LFS)
BIN
examples/PoolBox/assets/Paco.png (Stored with Git LFS)
Binary file not shown.
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