Integrate all the progress into master #6
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@ -161,7 +161,7 @@ namespace JabyEngine {
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static constexpr Desc Play{0x03, Interrupt::Type::Acknowledge};
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static constexpr Desc ReadN{0x06, Interrupt::Type::Acknowledge};
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static constexpr Desc Pause{0x09, Interrupt::Type::Complete};
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//static constexpr Desc Init{0x0A, Interrupt::Type::Complete};
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static constexpr Desc Init{0x0A, Interrupt::Type::Complete};
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static constexpr Desc Demute{0x0C, Interrupt::Type::Acknowledge};
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static constexpr Desc Filter{0x0D, Interrupt::Type::Acknowledge};
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static constexpr Desc SetMode{0x0E, Interrupt::Type::Acknowledge};
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@ -2,6 +2,7 @@
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#include "cd_types.hpp"
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#include <PSX/System/syscalls.hpp>
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#include <PSX/System/IOPorts/interrupt_io.hpp>
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#include <stdio.hpp>
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namespace JabyEngine {
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@ -40,12 +40,12 @@ namespace JabyEngine {
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__debug_boot_color_at(::JabyEngine::GPU::Color24::Red(), DebugX, DebugY, DebugScale);
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CD_IO::PortIndex0::change_to();
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/* __debug_boot_color_at(::JabyEngine::GPU::Color24::Green(), DebugX, DebugY, DebugScale);
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Command::send_wait(CD_IO::PortIndex0::CommandFifo, CD_IO::PortIndex0::ParameterFifo, CD_IO::Command::GetStat);
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__debug_boot_color_at(::JabyEngine::GPU::Color24::Green(), DebugX, DebugY, DebugScale);
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Command::send_wait(CD_IO::Command::GetStat);
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__debug_boot_color_at(::JabyEngine::GPU::Color24::Blue(), DebugX, DebugY, DebugScale);
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Command::send_wait(CD_IO::PortIndex0::CommandFifo, CD_IO::PortIndex0::ParameterFifo, CD_IO::Command::GetStat);
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Command::send_wait(CD_IO::Command::GetStat);
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__debug_boot_color_at(::JabyEngine::GPU::Color24::Yellow(), DebugX, DebugY, DebugScale);
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Command::send_wait(CD_IO::PortIndex0::CommandFifo, CD_IO::PortIndex0::ParameterFifo, CD_IO::Command::Init);*/
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Command::send_wait(CD_IO::Command::Init);
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Command::send_wait(CD_IO::Command::Demute);
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}
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