Integrate all the progress into master #6
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@ -8,8 +8,8 @@ namespace JabyEngine {
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// This size is by Hardware limitation
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// This size is by Hardware limitation
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static constexpr auto Size = SizeU16::create(16, 16);
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static constexpr auto Size = SizeU16::create(16, 16);
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static constexpr auto TextureLoadPos = Configuration::BIOSFont::TextureLoadPos;
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static constexpr auto TextureLoadPos = Configuration::BIOSFont::texture_load_pos();
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static constexpr auto CLUTLoadPos = Configuration::BIOSFont::CLUTLoadPos;
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static constexpr auto CLUTLoadPos = Configuration::BIOSFont::CLUT_load_pos();
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static constexpr TexPage get_tex_page() {
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static constexpr TexPage get_tex_page() {
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return TexPage::create(BIOS_Font::TextureLoadPos, GPU::TextureColorMode::clut4);
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return TexPage::create(BIOS_Font::TextureLoadPos, GPU::TextureColorMode::clut4);
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@ -4,8 +4,8 @@
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namespace JabyEngine {
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namespace JabyEngine {
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namespace Periphery {
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namespace Periphery {
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static constexpr uint32_t PortCount = Configuration::Periphery::IncludePortB ? 2 : 1;
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static constexpr uint32_t PortCount = Configuration::Periphery::include_portB() ? 2 : 1;
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static constexpr uint32_t DeviceCount = Configuration::Periphery::UseMultiTap ? 4 : 1;
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static constexpr uint32_t DeviceCount = Configuration::Periphery::use_multi_tap() ? 4 : 1;
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extern RawController controller[PortCount][DeviceCount];
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extern RawController controller[PortCount][DeviceCount];
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@ -1,23 +1,33 @@
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#pragma once
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#pragma once
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#include <PSX/GPU/gpu_types.hpp>
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#if __has_include(<jabyengine_custom_config.hpp>)
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namespace JabyEngine {
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#include <jabyengine_custom_config.hpp>
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struct DefaultConfiguration {
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#else
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struct BIOSFont {
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#include "GPU/gpu_types.hpp"
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static constexpr GPU::PositionU16 texture_load_pos() {
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return GPU::PositionU16::create(320, 256);
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}
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namespace JabyEngine {
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static constexpr GPU::PositionU16 CLUT_load_pos() {
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#define TEST_STR "Planschbecken sind default"
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return GPU::PositionU16::create(320, 511);
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}
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struct Configuration {
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struct BIOSFont {
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static constexpr auto TextureLoadPos = GPU::PositionU16::create(320, 256);
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static constexpr auto CLUTLoadPos = GPU::PositionU16::create(320, 511);
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};
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struct Periphery {
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static constexpr bool IncludePortB = false;
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static constexpr bool UseMultiTap = false;
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};
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};
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};
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}
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#endif // has jabyengine_custom_config
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struct Periphery {
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static constexpr bool include_portB() {
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return false;
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}
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static constexpr bool use_multi_tap(){
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return false;
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}
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};
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};
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#if __has_include(<jabyengine_custom_config.hpp>)
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#include <jabyengine_custom_config.hpp>
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#else
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#define TEST_STR "Planschbecken sind default"
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using Configuration = DefaultConfiguration;
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#endif // has jabyengine_custom_config
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}
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@ -126,7 +126,7 @@ namespace JabyEngine {
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}
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}
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Periphery::close_connection();
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Periphery::close_connection();
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if(Configuration::Periphery::IncludePortB) {
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if(Configuration::Periphery::include_portB()) {
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cur_controller_port ^= 0x1;
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cur_controller_port ^= 0x1;
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}
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}
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}
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}
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