Integrate all the progress into master #6

Merged
jaby merged 595 commits from ToolBox into main 2025-01-01 13:17:44 +00:00
2 changed files with 5 additions and 0 deletions
Showing only changes of commit 847ddb3e5b - Show all commits

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@ -2,6 +2,8 @@
#include "GPU/gpu_types.hpp"
namespace JabyEngine {
#define TEST_STR "Planschbecken sind default"
struct Configuration {
struct BIOSFont {
static constexpr auto TextureLoadPos = GPU::PositionU16::create(320, 256);

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@ -3,6 +3,7 @@
#include <PSX/System/IOPorts/dma_io.hpp>
#include <stdio.h>
#include <PSX/jabyegine_config.hpp>
#include <PSX/GTE/gte.hpp>
#include <PSX/System/syscalls.hpp>
#include "../../reference/inline_n.h"
@ -144,6 +145,8 @@ namespace JabyEngine {
static constexpr auto DebugY = 0;
static constexpr auto DebugScale = 1.0;
//TODO: for now v
printf("Config-Str: %s\n", TEST_STR);
__debug_boot_print_at(GPU::Color24::White(), DebugX, DebugY, DebugScale, "Starting Planschbecken\n");
printf("Heap starts @0x%p\n", &__heap_start);
printf("BSS from 0x%p to 0x%p (%u)\n", &__bss_start, &__bss_end, __bss_len);