Integrate all the progress into master #6

Merged
jaby merged 595 commits from ToolBox into main 2025-01-01 13:17:44 +00:00
5 changed files with 46 additions and 25 deletions
Showing only changes of commit ad142ea51d - Show all commits

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@ -1,6 +1,9 @@
#pragma once
#include "../src/include/menu.hpp"
#include "../src/include/font_writer.hpp"
#include <PSX/GPU/gpu_types.hpp>
namespace Shared {
extern Menu::BackMenu back_menu;
extern Menu::BackMenu back_menu;
extern JabyEngine::GPU::POLY_G4 background;
}

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@ -75,7 +75,7 @@ namespace ControllerTest {
}
}
void ControllerState :: update(const Periphery::AnalogeController& controller, JabyEngine::FontWriter& font_writer) {
void ControllerState :: update(const Periphery::AnalogeController* controller, JabyEngine::FontWriter& font_writer) {
static const DigitalButton ButtonSprtMap[] = {
DigitalButton::Triangle, DigitalButton::Circle, DigitalButton::Cross, DigitalButton::Square,
DigitalButton::ST, DigitalButton::SEL, DigitalButton::L1, DigitalButton::L2, DigitalButton::R1, DigitalButton::R2,
@ -85,25 +85,34 @@ namespace ControllerTest {
DigitalButton::Up, DigitalButton::Right, DigitalButton::Down, DigitalButton::Left
};
auto& cur_button_sprts = this->buttons[GPU::update_id()];
auto& cur_arrow_poly = this->arrows[GPU::update_id()];
auto& cur_button_sprts = this->buttons[GPU::update_id()];
auto& cur_arrow_poly = this->arrows[GPU::update_id()];
for(size_t n = 0; n < sizeof(ButtonSprtMap)/sizeof(ButtonSprtMap[0]); n++) {
set_active(cur_button_sprts[n], controller.button.is_down(ButtonSprtMap[n]));
}
for(size_t n = 0; n < sizeof(ArrowPolyMap)/sizeof(ArrowPolyMap[0]); n++) {
set_active(cur_arrow_poly[n], controller.button.is_down(ArrowPolyMap[n]));
if(controller) {
for(size_t n = 0; n < sizeof(ButtonSprtMap)/sizeof(ButtonSprtMap[0]); n++) {
set_active(cur_button_sprts[n], controller->button.is_down(ButtonSprtMap[n]));
}
for(size_t n = 0; n < sizeof(ArrowPolyMap)/sizeof(ArrowPolyMap[0]); n++) {
set_active(cur_arrow_poly[n], controller->button.is_down(ArrowPolyMap[n]));
}
set_active(cur_button_sprts[12], controller->header.state == Periphery::RawController::State::Disconnected);
// Text stuff down here
const auto offset_point = cur_button_sprts[1]->position;
const auto left_stick = controller->get_left_stick_pos();
const auto right_stick = controller->get_right_stick_pos();
auto cursor = State::create(offset_point.move(16, 0), 0);
font_writer.write(cursor, "Right: %i, %i\nLeft : %i, %i\n", right_stick.x, right_stick.y, left_stick.x, left_stick.y);
font_writer.write(cursor, "[%s]", get_type_name(static_cast<Periphery::ControllerType>(controller->get_type())));
}
set_active(cur_button_sprts[12], controller.header.state == Periphery::RawController::State::Disconnected);
// Text stuff down here
const auto left_stick = controller.get_left_stick_pos();
const auto right_stick = controller.get_right_stick_pos();
auto cursor = State::create(Make::PositionI16(98, 0), 0);
font_writer.write(cursor, "Right: %i, %i\nLeft : %i, %i\n", right_stick.x, right_stick.y, left_stick.x, left_stick.y);
font_writer.write(cursor, "[%s]", get_type_name(static_cast<Periphery::ControllerType>(controller.get_type())));
else {
auto cursor = State::create(Make::PositionI16(cur_arrow_poly[3]->vertex0.x, cur_button_sprts[0]->position.y), 0);
font_writer.write(cursor, "!!This Port is not\nenabled in JabyEngine!!", GPU::Color24::Red());
this->tex_page[GPU::update_id()].terminate();
}
}
void ControllerState :: render() {

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@ -1,5 +1,4 @@
#include "../../../include/shared.hpp"
#include "../../include/font_writer.hpp"
#include "include/controller_state.hpp"
#include <PSX/Periphery/periphery.hpp>
#include <stdio.h>
@ -7,11 +6,13 @@
namespace ControllerTest {
using namespace JabyEngine;
static auto controller_state = ControllerState::create();
static auto controller_state0 = ControllerState::create(Make::PositionI16(0, 0));
static auto controller_state1 = ControllerState::create(Make::PositionI16(0, 76));
static void setup() {
Shared::back_menu.reset();
controller_state.setup();
controller_state0.setup();
controller_state1.setup();
}
static bool update_or_exit() {
@ -20,12 +21,15 @@ namespace ControllerTest {
return true;
}
controller_state.update(Periphery::get_primary_controller_as<JabyEngine::Periphery::AnalogeController>(), FontWriter::new_font_writer);
controller_state0.update(&Periphery::get_primary_controller_as<JabyEngine::Periphery::AnalogeController>(), FontWriter::new_font_writer);
controller_state1.update(Periphery::PortCount > 1 ? &Periphery::get_controller_as<JabyEngine::Periphery::AnalogeController>(1, 0) : nullptr, FontWriter::new_font_writer);
return false;
}
static void render() {
controller_state.render();
GPU::render(Shared::background);
controller_state0.render();
controller_state1.render();
FontWriter::new_font_writer.render();
Shared::back_menu.render();
}

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@ -61,7 +61,7 @@ namespace ControllerTest {
}
void setup();
void update(const Periphery::AnalogeController& controller, JabyEngine::FontWriter& font_writer);
void update(const Periphery::AnalogeController* controller, JabyEngine::FontWriter& font_writer);
void render();
};
}

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@ -46,7 +46,11 @@ static StateChange state_changer;
static StateChange old_state_changer;
namespace Shared {
Menu::BackMenu back_menu;
Menu::BackMenu back_menu;
JabyEngine::GPU::POLY_G4 background = Make::POLY_G4(
Make::AreaI16(0, 0, GPU::Display::Width, GPU::Display::Height),
{GPU::Color24::Red(0xA0), GPU::Color24::Green(0xA0), GPU::Color24::Blue(0xA0), GPU::Color24::Black()}
);
}
static void setup() {
@ -84,6 +88,7 @@ namespace NormalScene {
}
static void render() {
GPU::render(Shared::background);
FontWriter::new_font_writer.render();
FontWriter::bios_font_writer.render();
paco.render();