Integrate all the progress into master #6
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@ -35,6 +35,40 @@ namespace ControllerTest {
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poly->tex_offset3.y = is_active ? 32 : 16;
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}
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static const char* get_type_name(Periphery::ControllerType type) {
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switch(type) {
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case Periphery::ControllerType::Unkown:
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return "Unkown";
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case Periphery::ControllerType::Mouse:
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return "Mouse";
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case Periphery::ControllerType::NegCon:
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return "NegCon";
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case Periphery::ControllerType::HyperBlaster:
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return "HyperBlaster";
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case Periphery::ControllerType::Controller:
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return "Digital Controller";
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case Periphery::ControllerType::ArcadeFlightStick:
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return "Flight Stick";
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case Periphery::ControllerType::GCon:
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return "GCon";
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case Periphery::ControllerType::DualShock:
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return "DualShock";
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case Periphery::ControllerType::MultiTap:
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return "MultiTap";
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default:
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return "???";
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}
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}
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void ControllerState :: setup() {
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for(size_t n = 0; n < 2; n++) {
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link_array(link_array(&this->tex_page[n], this->buttons[n]), this->arrows[n]);
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@ -68,7 +102,8 @@ namespace ControllerTest {
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const auto right_stick = controller.get_right_stick_pos();
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auto cursor = State::create(Make::PositionI16(98, 0), 0);
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font_writer.write(cursor, "Right: %i, %i\n Left: %i, %i", right_stick.x, right_stick.y, left_stick.x, left_stick.y);
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font_writer.write(cursor, "Right: %i, %i\nLeft : %i, %i\n", right_stick.x, right_stick.y, left_stick.x, left_stick.y);
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font_writer.write(cursor, "[%s]", get_type_name(static_cast<Periphery::ControllerType>(controller.get_type())));
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}
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void ControllerState :: render() {
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Reference in New Issue