Integrate all the progress into master #6

Merged
jaby merged 595 commits from ToolBox into main 2025-01-01 13:17:44 +00:00
1 changed files with 39 additions and 17 deletions
Showing only changes of commit bb88f344ef - Show all commits

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@ -60,14 +60,9 @@ namespace ScreenCenter {
static constexpr uint16_t ScanlinesV = 240;
#endif //JABYENGINE_PAL
static const auto frame = Frame::create();
static ButtonPulser button_pulse[4];
static void (*update)() = nullptr;
static int16_t offset_x = 0;
static int16_t offset_y = 0;
namespace PSYQ {
static const char*const Name = "PSYQ";
static void set_offset(uint16_t x, uint16_t y) {
x += 78;
y += 43;
@ -78,28 +73,53 @@ namespace ScreenCenter {
}
namespace No$PSX {
static const char*const Name = "No$PSX";
static void set_offset(uint16_t x, uint16_t y) {
GPU_IO::GP1.write(GPU_IO::Command::HorizontalDisplayRange(x, (x + GPU::Display::Width*8)));
GPU_IO::GP1.write(GPU_IO::Command::VerticalDisplayRange(y - (ScanlinesV/2), y + (ScanlinesV/2)));
}
}
struct Formular {
const char* name;
void (*function)(uint16_t, uint16_t);
};
static const Formular ScreenFormulars[] = {
Formular{.name = PSYQ::Name, .function = PSYQ::set_offset},
Formular{.name = No$PSX::Name, .function = No$PSX::set_offset}
};
static const auto frame = Frame::create();
static ButtonPulser button_pulse[4];
static void (*update)() = nullptr;
static int16_t offset_x = 0;
static int16_t offset_y = 0;
static uint8_t formular_sel = 0;
static void update_interactive();
static void reset_screen();
static void update_enter_state() {
static const char IntroductionTest[] = "Press START to begin";
static const char IntroductionTest[] = "Press START to begin with\n";
static constexpr auto IntroductionTestLength = BIOSFont::Info.estimate_str_render_length(IntroductionTest);
static constexpr auto CenterPoint = Make::PositionI16((GPU::Display::Width - IntroductionTestLength)/2, (GPU::Display::Height - 16)/2);
static constexpr auto CenterPoint = Make::PositionI16((GPU::Display::Width - IntroductionTestLength)/2, (GPU::Display::Height - (2*16))/2);
const auto controller = Periphery::get_primary_controller_as<Periphery::GenericController>();
if(controller.button.went_up(GenericButton::R1) || controller.button.went_up(GenericButton::L1)) {
formular_sel ^= 1;
}
if(controller.button.went_down(GenericButton::ST)) {
update = update_interactive;
}
auto cursor = FontWriter::update(CenterPoint);
FontWriter::bios_font_writer.write(cursor, IntroductionTest, GPU::Color24::Red());
FontWriter::bios_font_writer.write(cursor, IntroductionTest, GPU::Color24::Red());
FontWriter::bios_font_writer.write(cursor, ScreenFormulars[formular_sel].name, GPU::Color24::Red());
}
static void update_interactive() {
@ -116,13 +136,14 @@ namespace ScreenCenter {
};
static const char*const ModeStr = "TV-Mode: %s\n";
static const char*const FormularStr = "<<PSYQ>>\n";
static const char*const FormularStr = "<<%s>>\n";
static const char OffsetStr[] = "Offset: %i, %i";
static constexpr auto CenterLength = FontWriter::BIOSFont::Info.estimate_str_render_length(OffsetStr);
static constexpr auto CenterPoint = Make::PositionI16((GPU::Display::Width - CenterLength)/2, (GPU::Display::Height - 3*16)/2);
const auto controller = Periphery::get_primary_controller_as<Periphery::GenericController>();
const auto& screen_formular = ScreenFormulars[formular_sel];
const auto controller = Periphery::get_primary_controller_as<Periphery::GenericController>();
handle_button(button_pulse[0], GenericButton::Left, offset_x, -1);
handle_button(button_pulse[1], GenericButton::Right, offset_x, 1);
@ -138,10 +159,10 @@ namespace ScreenCenter {
auto cursor = FontWriter::update(CenterPoint.move(-offset_x, -offset_y));
FontWriter::bios_font_writer.write(cursor, ModeStr, GPU::Color24::White(), TVModeStr);
FontWriter::bios_font_writer.write(cursor, FormularStr, GPU::Color24::White());
FontWriter::bios_font_writer.write(cursor, FormularStr, GPU::Color24::White(), screen_formular.name);
FontWriter::bios_font_writer.write(cursor, OffsetStr, GPU::Color24::White(), offset_x, offset_y);
PSYQ::set_offset(offset_x, offset_y);
screen_formular.function(offset_x, offset_y);
}
static void reset_screen() {
@ -157,9 +178,10 @@ namespace ScreenCenter {
pulse.setup();
}
update = update_enter_state;
offset_x = 0;
offset_y = 0;
update = update_enter_state;
formular_sel = 0;
offset_x = 0;
offset_y = 0;
}
static bool update_or_exit() {