Integrate all the progress into master #6
|
@ -102,50 +102,49 @@ impl Default for ListSectionMode {
|
|||
|
||||
struct DualSelection<T:ID> {
|
||||
mode: T,
|
||||
id: [usize; 2]
|
||||
idx: [i64; 2]
|
||||
}
|
||||
|
||||
impl<T:ID + Copy> DualSelection<T> {
|
||||
fn increment(&mut self, max: usize) {
|
||||
let cur_id = &mut self.id[self.mode.get_id()];
|
||||
let new_selection = *cur_id + 1;
|
||||
|
||||
*cur_id = {
|
||||
if new_selection >= max {
|
||||
0
|
||||
}
|
||||
|
||||
else {
|
||||
new_selection
|
||||
}
|
||||
}
|
||||
fn increment(&mut self) {
|
||||
self.idx[self.mode.get_id()] += 1;
|
||||
}
|
||||
|
||||
fn decrement(&mut self, max: usize) {
|
||||
let cur_id = &mut self.id[self.mode.get_id()%2];
|
||||
let new_selection = *cur_id - 1;
|
||||
fn decrement(&mut self) {
|
||||
self.idx[self.mode.get_id()] -= 1;
|
||||
}
|
||||
|
||||
*cur_id = {
|
||||
if new_selection >= max {
|
||||
max - 1
|
||||
}
|
||||
fn normalize_with(&mut self, max: i64) {
|
||||
let mut cur_idx = self.idx[self.mode.get_id()];
|
||||
|
||||
else {
|
||||
new_selection
|
||||
}
|
||||
while cur_idx < 0 {
|
||||
cur_idx += max;
|
||||
}
|
||||
|
||||
if cur_idx >= max {
|
||||
cur_idx %= max;
|
||||
}
|
||||
|
||||
self.idx[self.mode.get_id()] = cur_idx;
|
||||
}
|
||||
|
||||
fn switch_mode_to(&mut self, section_mode: T) {
|
||||
self.mode = section_mode;
|
||||
}
|
||||
|
||||
fn reset_mode_to(&mut self, section_mode: T) {
|
||||
let cur_id = &mut self.idx[self.mode.get_id()%2];
|
||||
|
||||
*cur_id = 0;
|
||||
self.switch_mode_to(section_mode)
|
||||
}
|
||||
|
||||
fn get_section_mode_id(&self) -> usize {
|
||||
self.mode.get_id()
|
||||
}
|
||||
|
||||
fn get_selection_for(&self, section_mode: T) -> usize {
|
||||
self.id[section_mode.get_id()]
|
||||
self.idx[section_mode.get_id()] as usize
|
||||
}
|
||||
|
||||
fn get_selection_state_for(&self, section_mode: T) -> ListState {
|
||||
|
@ -162,7 +161,7 @@ impl<T:ID + Copy> DualSelection<T> {
|
|||
|
||||
impl<T:ID + Default> Default for DualSelection<T> {
|
||||
fn default() -> Self {
|
||||
Self{mode: T::default(), id: [0, 0]}
|
||||
Self{mode: T::default(), idx: [0, 0]}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -305,48 +304,64 @@ impl ConsoleUI {
|
|||
}
|
||||
|
||||
fn update_stats(&mut self, key: KeyEvent) -> Option<UIState> {
|
||||
match key.code {
|
||||
KeyCode::Down => {
|
||||
self.section_selection.increment(self.data.section_info.len());
|
||||
return Some(UIState::Render);
|
||||
},
|
||||
KeyCode::Up => {
|
||||
self.section_selection.decrement(self.data.section_info.len());
|
||||
return Some(UIState::Render);
|
||||
},
|
||||
KeyCode::Char('a') => {
|
||||
self.section_selection.switch_mode_to(SectionMode::UpperSection);
|
||||
return Some(UIState::Render);
|
||||
},
|
||||
KeyCode::Char('s') => {
|
||||
self.section_selection.switch_mode_to(SectionMode::LowerSection);
|
||||
return Some(UIState::Render);
|
||||
},
|
||||
_ => None
|
||||
}
|
||||
let result = {
|
||||
match key.code {
|
||||
KeyCode::Down => {
|
||||
self.section_selection.increment();
|
||||
Some(UIState::Render)
|
||||
},
|
||||
KeyCode::Up => {
|
||||
self.section_selection.decrement();
|
||||
Some(UIState::Render)
|
||||
},
|
||||
KeyCode::Char('a') => {
|
||||
self.section_selection.switch_mode_to(SectionMode::UpperSection);
|
||||
Some(UIState::Render)
|
||||
},
|
||||
KeyCode::Char('s') => {
|
||||
self.section_selection.switch_mode_to(SectionMode::LowerSection);
|
||||
Some(UIState::Render)
|
||||
},
|
||||
_ => None
|
||||
}
|
||||
};
|
||||
|
||||
self.section_selection.normalize_with(self.data.section_info.len() as i64);
|
||||
result
|
||||
}
|
||||
|
||||
fn update_list(&mut self, key: KeyEvent) -> Option<UIState> {
|
||||
let length = self.data.section_info.len() - 1;
|
||||
match key.code {
|
||||
KeyCode::Down => {
|
||||
self.list_section_selection.increment(length);
|
||||
return Some(UIState::Render);
|
||||
},
|
||||
KeyCode::Up => {
|
||||
self.list_section_selection.decrement(length);
|
||||
return Some(UIState::Render);
|
||||
},
|
||||
KeyCode::Enter => {
|
||||
self.list_section_selection.switch_mode_to(ListSectionMode::Section);
|
||||
return Some(UIState::Render);
|
||||
let result = {
|
||||
match key.code {
|
||||
KeyCode::Down => {
|
||||
self.list_section_selection.increment();
|
||||
Some(UIState::Render)
|
||||
},
|
||||
KeyCode::Up => {
|
||||
self.list_section_selection.decrement();
|
||||
Some(UIState::Render)
|
||||
},
|
||||
KeyCode::Enter => {
|
||||
self.list_section_selection.switch_mode_to(ListSectionMode::Section);
|
||||
Some(UIState::Render)
|
||||
}
|
||||
KeyCode::Esc => {
|
||||
self.list_section_selection.reset_mode_to(ListSectionMode::TopSection);
|
||||
Some(UIState::Render)
|
||||
}
|
||||
_ => None
|
||||
}
|
||||
KeyCode::Esc => {
|
||||
self.list_section_selection.switch_mode_to(ListSectionMode::TopSection);
|
||||
return Some(UIState::Render);
|
||||
}
|
||||
_ => None
|
||||
};
|
||||
|
||||
if matches!(self.list_section_selection.mode, ListSectionMode::TopSection) {
|
||||
self.list_section_selection.normalize_with(self.data.section_info.len() as i64);
|
||||
}
|
||||
|
||||
else {
|
||||
let length = Self::get_selected_top_section(&self.list_section_selection, &self.data).symbols.len();
|
||||
self.list_section_selection.normalize_with(length as i64);
|
||||
}
|
||||
result
|
||||
}
|
||||
|
||||
fn update_quit(&mut self, key: KeyEvent) -> Option<UIState> {
|
||||
|
@ -390,15 +405,14 @@ impl ConsoleUI {
|
|||
]).split(layout[0]))
|
||||
};
|
||||
|
||||
let section_list = List::new(data.section_info.iter().skip(1).map(
|
||||
let section_list = List::new(data.section_info.iter().map(
|
||||
|section| {
|
||||
ListItem::new(section.name.clone())
|
||||
}).collect::<Vec<_>>()).style(Style::default().fg(Color::White))
|
||||
.block(Self::create_default_border("Section"))
|
||||
.highlight_style(Style::default().bg(Color::White));
|
||||
|
||||
let current_selection = section_selection.get_selection_for(ListSectionMode::TopSection);
|
||||
let top_section = &data.section_info[current_selection + 1];
|
||||
let top_section = Self::get_selected_top_section(section_selection, data);
|
||||
let info_text = Paragraph::new(format!("Name: {}\nAdr: 0x{:X} - 0x{:X}\nSize: {} Bytes", top_section.name, top_section.start_adr, top_section.get_end_adr(), top_section.size))
|
||||
.style(Style::default().fg(Color::White))
|
||||
.alignment(Alignment::Left)
|
||||
|
@ -417,21 +431,14 @@ impl ConsoleUI {
|
|||
}
|
||||
|
||||
else {
|
||||
let text = Paragraph::new("Press \"ESC\" to leave")
|
||||
.style(Style::default().fg(Color::White))
|
||||
.alignment(Alignment::Center)
|
||||
.block(Self::create_default_border(format!("Symbols in {}", top_section.name)));
|
||||
|
||||
frame.render_widget(text, list_layout[1]);
|
||||
|
||||
|
||||
/*let symbol_list = List::new(data.section_info.iter().skip(1).map(
|
||||
|section| {
|
||||
ListItem::new(section.name.clone())
|
||||
let symbol_list = List::new(top_section.symbols.iter().map(
|
||||
|symbol| {
|
||||
ListItem::new(symbol.name.clone())
|
||||
}).collect::<Vec<_>>()).style(Style::default().fg(Color::White))
|
||||
.block(Self::create_default_border("Section"))
|
||||
.highlight_style(Style::default().bg(Color::White));*/
|
||||
.block(Self::create_default_border(format!("Symbols in {}", top_section.name)))
|
||||
.highlight_style(Style::default().bg(Color::White));
|
||||
|
||||
frame.render_stateful_widget(symbol_list, list_layout[1], &mut section_selection.get_selection_state_for(ListSectionMode::Section));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -485,6 +492,11 @@ impl ConsoleUI {
|
|||
}
|
||||
})
|
||||
}
|
||||
|
||||
fn get_selected_top_section<'a>(section_selection: &DualSelection<ListSectionMode>, data: &'a ConsoleUIData) -> &'a SectionInfo {
|
||||
let current_selection = section_selection.get_selection_for(ListSectionMode::TopSection);
|
||||
&data.section_info[current_selection]
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
|
|
Loading…
Reference in New Issue