Integrate all the progress into master #6

Merged
jaby merged 595 commits from ToolBox into main 2025-01-01 13:17:44 +00:00
3 changed files with 55 additions and 37 deletions
Showing only changes of commit c61b25af57 - Show all commits

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@ -1,4 +1,14 @@
#pragma once
#include <PSX/Timer/high_res_timer.hpp>
#include <stdint.h>
namespace Overlay {
void mesaure_busy_loop();
namespace TimerTest {
using TimeStamp = JabyEngine::HighResTime::TimeStamp;
void mesaure_busy_loop();
TimeStamp start_measuring();
void end_measuring(const TimeStamp& start, size_t data_samples);
}
}

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@ -1,18 +1,40 @@
#include <PSX/Timer/high_res_timer.hpp>
#include <stdio.h>
#pragma GCC warning "Enable this code to verify that high percision counter is still functional"
extern "C" void busy_loop(int count);
namespace Overlay {
void mesaure_busy_loop() {
static constexpr auto Counts = 500;
JabyEngine::HighResTime::enable();
const auto start = JabyEngine::HighResTime::get_time_stamp();
busy_loop(Counts);
const auto end = JabyEngine::HighResTime::get_time_stamp();
JabyEngine::HighResTime::disable();
printf("Busy loop of %i took %ims %ins\n", Counts, start.milliseconds_to(end), start.microseconds_to(end));
}
#include "../Overlay.hpp"
#include <stdio.h>
extern "C" void busy_loop(int count);
namespace Overlay {
namespace TimerTest {
static size_t avg = 0;
static size_t cur_rounds = 0;
void mesaure_busy_loop() {
static constexpr auto Counts = 500;
JabyEngine::HighResTime::enable();
const auto start = JabyEngine::HighResTime::get_time_stamp();
busy_loop(Counts);
const auto end = JabyEngine::HighResTime::get_time_stamp();
JabyEngine::HighResTime::disable();
printf("Busy loop of %i took %ims %ins\n", Counts, start.milliseconds_to(end), start.microseconds_to(end));
}
TimeStamp start_measuring() {
return JabyEngine::HighResTime::get_time_stamp();
}
void end_measuring(const TimeStamp& start, size_t data_samples) {
const auto end = JabyEngine::HighResTime::get_time_stamp();
avg += start.microseconds_to(end);
cur_rounds++;
if(cur_rounds == data_samples) {
printf("AVG Time: %ius\n", avg/cur_rounds);
avg = 0;
cur_rounds = 0;
}
}
}
}

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@ -5,7 +5,6 @@
#include <PSX/GPU/gpu.hpp>
#include <PSX/GPU/gpu_primitives.hpp>
#include <PSX/Timer/frame_timer.hpp>
#include <PSX/Timer/high_res_timer.hpp>
#include <stdio.h>
using namespace JabyEngine;
@ -35,28 +34,15 @@ static void render() {
}
void main() {
static constexpr size_t MaxRounds = 1;
size_t avg = 0;
size_t cur_rounds = 0;
setup();
Overlay::mesaure_busy_loop();
Overlay::TimerTest::mesaure_busy_loop();
JabyEngine::HighResTime::enable();
while(true) {
const auto start = JabyEngine::HighResTime::get_time_stamp();
update();
render();
const auto end = JabyEngine::HighResTime::get_time_stamp();
avg += start.microseconds_to(end);
cur_rounds++;
if(cur_rounds == GPU::Display::frames_per_sec) {
printf("AVG Time: %ius\n", avg/MaxRounds);
avg = 0;
cur_rounds = 0;
}
const auto start = Overlay::TimerTest::start_measuring();
update();
render();
Overlay::TimerTest::end_measuring(start, GPU::Display::frames_per_sec);
}
}