jabyengine/include/PSX/System/IOPorts/memory_io.hpp

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C++

#ifndef __JABYENGINE_MEMORY_IO_HPP__
#define __JABYENGINE_MEMORY_IO_HPP__
#include "ioport.hpp"
namespace JabyEngine {
namespace Memory_IO {
struct COM_DELAY {
typedef uint32_t Type;
static constexpr uint32_t SetupValue = 0x1325;
};
struct CD_DELAY {
typedef uint32_t Type;
static constexpr uint32_t SetupValue = 0x20943;
};
__declare_io_port_global_simple(COM_DELAY::Type, COM_DELAY, 0x1F801020);
__declare_io_port_global_simple(CD_DELAY::Type, CD_DELAY, 0x1F801018);
}
}
#endif //!__JABYENGINE_MEMORY_IO_HPP__