jabyengine/src/Library/internal-include/SPU/spu_mmu.hpp

9 lines
217 B
C++

#pragma once
#include <PSX/jabyengine.hpp>
namespace JabyEngine {
namespace SPU_MMU {
const uint8_t* allocate(uint8_t voice, size_t size);
void deallocate(uint8_t voice);
}
}