jabyengine/include/PSX/File/Processor/cd_file_processor.hpp

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C++

#ifndef __JABYENGINE_CD_FILE_PROCESSOR_HPP__
#define __JABYENGINE_CD_FILE_PROCESSOR_HPP__
// This will be used as the file processor but will work on cd types
// Will probably use file_processor
// Will also setup the circular buffer for the CD code
#endif //!__JABYENGINE_CD_FILE_PROCESSOR_HPP__