jabyengine/Legacy/Library/Code/src/JabyEngine.cpp

74 lines
1.6 KiB
C++

#include "Audio/XAAudio.h"
#include "JabyEngine.h"
#include <types.h>
#include <libcd.h>
#include <libetc.h>
#include <libgte.h>
#include <libgpu.h>
#include <libsnd.h>
#include <stdio.h>
static CdlLOC TOC[100] = {0};
static void setup() {
ResetCallback();
//ResetGraph(0);
CdInit();
CdSetDebug(3);
SetVideoMode(MODE_PAL);
SsSetTickMode(SS_TICK50);
//SetDispMask(1);
}
static int fill_toc() {
u_char param[4] = {0};
param[0] = CdlModeRept|CdlModeDA; // report ON / CD-DA ON
CdControlB(CdlSetmode, param, 0);
return CdGetToc(TOC); // TOC
}
static void play_track(int track, int track_count) {
for(int n = 0; n < track_count; n++) {
const auto& cur_toc = TOC[n];
printf("Track %i.) starts at %x:%x:%x\n", n, cur_toc.minute, cur_toc.second, cur_toc.sector);
}
CdControlB(CdlSetloc, reinterpret_cast<u_char*>(&TOC[track]), 0); // seek to start of track "track"
CdControlB(CdlPlay, 0, 0); // play track
}
static void play_xa_track(const char* name, int channel) {
CdlFILE file;
if(CdSearchFile(&file, const_cast<char*>(name)) == nullptr)
{
printf("Couldn't locate file %s on disk!\n", name);
return;
}
XAAudio::enable(true);
XAAudio::play(file.pos, 1);
}
int main() {
setup();
const int track_count = fill_toc();
printf("Hello Planschi!\nI found %i tracks\n", track_count);
#ifdef USE_CDDA
//Play CDDA
play_track(2, track_count);
#else
//Play CDXA
play_xa_track("\\XA\\FXSHKT.XA;1", 0);
#endif
while(true);
return 0;
}