jabyengine/examples/PoolBox/application/src/Overlay/Overlays.hpp

36 lines
772 B
C++

#pragma once
#include <PSX/File/cd_file_types.hpp>
namespace BIOSInfo {
void main();
}
namespace ControllerTest {
extern const volatile JabyEngine::AutoLBAEntry lba[];
extern JabyEngine::CDFile Assets[1];
void main();
}
namespace GPUTest {
extern const volatile JabyEngine::AutoLBAEntry lba[];
extern JabyEngine::CDFile Assets[2];
extern JabyEngine::CDFile LargeAssets[36];
void main();
}
namespace GTETest {
extern const volatile JabyEngine::AutoLBAEntry lba[];
extern JabyEngine::CDFile Assets[1];
void main();
}
namespace FontCycler {
void main();
}
namespace ScreenCenter {
void main();
}