jabyengine/include/PSX/GPU/gpu_primitives.hpp

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C++

#ifndef __JABYENGINE_GPU_PRIMITIVES_HPP__
#define __JABYENGINE_GPU_PRIMITIVES_HPP__
#include "Primitives/primitive_line_types.hpp"
#include "Primitives/primitive_rectangle_types.hpp"
#include "Primitives/primitive_poly_types.hpp"
#endif // !__JABYENGINE_GPU_PRIMITIVES_HPP__