jabyengine/include/PSX/System/IOPorts/GPU_IO.hpp

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C++

#ifndef __JABYENGINE_GPU_IO_HPP__
#define __JABYENGINE_GPU_IO_HPP__
#include "IOPort.hpp"
namespace GPU {
namespace Port {
struct __no_align Command : public ComplexBitMap<uint32_t> {
};
}
}
#endif //!__JABYENGINE_GPU_IO_HPP__