jabyengine/src/Library/Makefile

42 lines
1.1 KiB
Makefile

JABY_ENGINE_DIR = ../../
ARTIFACT = libJabyEngine_$(TV_FORMAT)
BUILD_DIR = bin
SPLASH_IMAGE = src/BootLoader/splash_image_pal_boot.hpp
SPLASH_IMAGE_NTSC = src/BootLoader/splash_image_ntsc_boot.hpp
CCFLAGS += -Iinclude -I../../include
CCFLAGS += -save-temps=obj
include ../../lib/Wildcard.mk
SRCS = $(call rwildcard, src, c cpp)
SRCS += src/syscall_printf.asm
include ../../lib/Makefile
LIB_DIR = ../../lib/$(CONFIG_NAME)
#Linking rule
$(TARGET).a: $(OBJS) $(SPLASH_IMAGE)
@mkdir -p $(dir $@)
$(AR) rcs $(TARGET).a $(OBJS)
$(LIB_DIR)/$(ARTIFACT).a: $(TARGET).a
@mkdir -p $(LIB_DIR)
cp $(TARGET).a $(LIB_DIR)/$(ARTIFACT).a
# Improve later
$(SPLASH_IMAGE): ressources/Splash.png
jaby_engine_fconv $< simple-tim full16 | cpp_out --name SplashScreen -o $@
$(SPLASH_IMAGE_NTSC): ressources/Splash_ntsc.png
jaby_engine_fconv $< simple-tim full16 | cpp_out --name SplashScreen -o $@
#Rules section for default compilation and linking
all: $(SPLASH_IMAGE) $(SPLASH_IMAGE_NTSC) $(LIB_DIR)/$(ARTIFACT).a
clean:
rm -fr $(SPLASH_IMAGE)
rm -fr $(SPLASH_IMAGE_NTSC)
rm -fr $(OUTPUT_DIR)
rm -fr $(LIB_DIR)/$(ARTIFACT).a