jabyengine/include/PSX/Overlay/overlay.hpp

14 lines
335 B
C++

#ifndef __JABYENGINE_OVERLAY__HPP__
#define __JABYENGINE_OVERLAY__HPP__
#include "../../stdint.h"
typedef struct __attribute__((packed)) {
void (*execute)();
uint16_t lba_size;
} OverlayHeader;
typedef struct __attribute__((packed)) {
uint16_t lba;
uint16_t size;
} OverlayLBA;
#endif //!__JABYENGINE_OVERLAY__HPP__