jabyengine/include/PSX/File/Processor/file_processor.hpp

51 lines
1.7 KiB
C++

#ifndef __JABYENGINE_FILE_PROCESSOR_HPP__
#define __JABYENGINE_FILE_PROCESSOR_HPP__
#include "../file_types.hpp"
namespace FileProcessor {
class State {
private:
struct Reserved {
uint32_t reserved[4];
};
struct Configuration;
typedef bool (*ProcessRoutine)(Configuration&, Reserved&);
struct Configuration {
ProcessRoutine process_routine = nullptr;
const uint32_t* data_adr = nullptr;
size_t data_word_size = 0ull;
template<typename T>
static __always_inline Configuration from(bool (*process_routine)(Configuration&, T&), const uint32_t* data_adr) {
return {reinterpret_cast<ProcessRoutine>(process_routine), data_adr};
}
constexpr void processed(size_t words) {
this->data_adr += words;
this->data_word_size -= words;
}
};
private:
Configuration config;
Reserved reserved;
template<typename T>
static __always_inline State from(const T& reserved, const uint32_t* data_adr, bool (*process_routine)(Configuration&, T&)) {
return {Configuration::from(process_routine, data_adr), *reinterpret_cast<const Reserved*>(&reserved)};
static_assert(sizeof(T) <= sizeof(Reserved));
}
public:
bool process(size_t word_size) {
this->config.data_word_size += word_size;
return (*this->config.process_routine)(this->config, this->reserved);
}
};
State create(const uint32_t* data_adr, const SimpleTIM& file);
}
#endif // !__JABYENGINE_FILE_PROCESSOR_HPP__