jabyengine/include/PSX/File/Processor/file_processor.hpp

61 lines
2.3 KiB
C++

#pragma once
#include "../../Auxiliary/types.hpp"
#include "../cd_file_types.hpp"
namespace JabyEngine {
namespace FileProcessor {
class State {
public:
struct Reserved {
uint32_t reserved[8];
};
struct Configuration;
template<typename T>
using GenericProcessRoutine = Progress (*)(Configuration&, T&);
typedef GenericProcessRoutine<Reserved> ProcessRoutine;
// TODO: Better name!!!!
struct Configuration {
ProcessRoutine process_routine = nullptr;
const uint8_t* data_adr = nullptr;
size_t data_bytes = 0ull;
template<typename T>
static __always_inline Configuration from(GenericProcessRoutine<T> process_routine, const uint8_t* data_adr) {
return {reinterpret_cast<ProcessRoutine>(process_routine), data_adr};
}
constexpr void processed(size_t bytes) {
this->data_adr += bytes;
this->data_bytes -= bytes;
}
};
Configuration config;
Reserved reserved;
template<typename T>
static __always_inline State from(const T& state, const uint32_t* data_adr, GenericProcessRoutine<T> process_routine) {
return {Configuration::from(process_routine, reinterpret_cast<const uint8_t*>(data_adr)), *reinterpret_cast<const Reserved*>(&state)};
static_assert(sizeof(T) <= sizeof(Reserved));
}
public:
Progress process(size_t bytes_ready) {
this->config.data_bytes += bytes_ready;
return (*this->config.process_routine)(this->config, this->reserved);
}
};
// The nothing state
State create(const uint32_t* data_adr, const Nothing& nothing);
State create(const uint32_t* data_adr, const SimpleTIM& file);
State create(const uint32_t* data_adr, const TIM& file);
State create(const uint32_t* data_adr, const VAG& file);
State create_custom(const uint32_t* data_adr, const CDFileType_t& file_type, const CDFile::Payload& payload);
}
}