36 lines
1.6 KiB
C++
36 lines
1.6 KiB
C++
#include "../include/font_writer.hpp"
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#include <PSX/File/Processor/cd_file_processor.hpp>
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#include <PSX/GPU/make_gpu_primitives.hpp>
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#include <PSX/Timer/frame_timer.hpp>
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#include <FontWriter/default_font.hpp>
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using JabyEngine::Make::PositionI8;
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static constexpr auto FontWriterTIM = JabyEngine::SimpleTIM(320, 0, 320, JabyEngine::DefaultFont::Info.texture_size.height);
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static JabyEngine::FontPrimitive font_buffer[2][256];
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static JabyEngine::Wiggle wiggle = {PositionI8(0, 0), PositionI8(1, -2), PositionI8(0, -4), PositionI8(-1, -2), PositionI8(0, 0), PositionI8(1, 2), PositionI8(0, 4), PositionI8(-1, 2)};
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static JabyEngine::FontWriter new_font_writer = JabyEngine::FontWriter::empty();
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static JabyEngine::SimpleTimer<uint8_t> timer;
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static uint8_t wiggle_count = 0;
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void font_writer_setup() {
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JabyEngine::DefaultFont::load(&__heap_start, FontWriterTIM);
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new_font_writer.setup(JabyEngine::FontBufferInfo::from(font_buffer), FontWriterTIM, JabyEngine::DefaultFont::Info);
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timer.reset();
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}
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void font_writer_update() {
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auto state = JabyEngine::State::create(JabyEngine::Make::PositionI16(8, 8), wiggle_count);
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new_font_writer.write(state, "012345 ABCDEFGHIJKL\nabcedfghijkl\n", JabyEngine::GPU::Color24::Blue(), &wiggle);
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new_font_writer.write(state, "Miau: %i", JabyEngine::GPU::Color24::Red(), &wiggle, 12345);
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if(timer.is_expired_for(50_ms)) {
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timer.reset();
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wiggle_count++;
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}
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}
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void font_writer_render() {
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new_font_writer.render();
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} |