118 lines
4.1 KiB
C++
118 lines
4.1 KiB
C++
#pragma once
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#include "../../../Auxiliary/types.hpp"
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#include "../../../Auxiliary/bits.hpp"
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namespace JabyEngine {
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namespace IOAdress {
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constexpr uintptr_t patch_adr(uintptr_t adr) {
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constexpr uintptr_t Mask = 0xF0000000;
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constexpr uintptr_t Base = 0x10000000; // We might want to change this later to 0xB0000000 for caching and stuff (More research needed)
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return (Base + (adr & ~Mask));
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}
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}
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namespace internal {
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template<typename T, typename S>
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struct IOValue {
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typedef S UnderlyingType;
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UnderlyingType raw;
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template<typename...ARGS>
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static constexpr T from(const ARGS&...args) {
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return T{0}.set(args...);
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}
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constexpr T& set(Bit bit) {
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this->raw = bit::set(this->raw, bit);
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return static_cast<T&>(*this);
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}
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constexpr T& set(ClearBit bit) {
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this->raw = bit::set(this->raw, bit);
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return static_cast<T&>(*this);
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}
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constexpr T& set_range(const BitRange& bits, UnderlyingType value) {
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this->raw = bit::value::set_normalized(this->raw, bits, value);
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return static_cast<T&>(*this);
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}
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template<typename U>
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constexpr T& set(const BitRange::RangeValuePair<U>& value) {
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this->raw = bit::value::set_normalized(this->raw, value);
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return static_cast<T&>(*this);
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}
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template<typename U, typename...ARGS>
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constexpr T& set(const U& head, const ARGS&...tail) {
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return this->set(head).set(tail...);
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}
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constexpr IOValue<T, S>::UnderlyingType get(BitRange bits) const {
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return bit::value::get_normalized(this->raw, bits.pos, bits.length);
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}
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constexpr T& clear(Bit bit) {
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this->raw = bit::clear(this->raw, bit);
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return static_cast<T&>(*this);
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}
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constexpr bool is_set(Bit bit) const {
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return bit::is_set(this->raw, bit);
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}
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};
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}
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template<typename T>
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struct IOPort {
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using Value = T;
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T value;
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T read() const {
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return {const_cast<const volatile IOPort<T>*>(this)->value.raw};
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}
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void write(T value) {
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const_cast<volatile IOPort<T>*>(this)->value.raw = value.raw;
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}
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};
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template<>
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struct IOPort<uint32_t>;
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template<typename T>
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struct IOPort32 {
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union ValueHelper {
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struct {
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uint16_t low;
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uint16_t high;
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};
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T value;
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};
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using Value = T;
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T value;
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T read() const {
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const auto* cast_this = reinterpret_cast<const IOPort32<ValueHelper>*>(this);
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const volatile auto* cv_this = const_cast<volatile decltype(cast_this)>(cast_this);
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return ValueHelper{.low = cv_this->value.low, .high = cv_this->value.high}.value;
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}
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void write(T value) {
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const auto new_value = ValueHelper{.value = value};
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auto* cast_this = reinterpret_cast<IOPort32<ValueHelper>*>(this);
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volatile auto* v_this = const_cast<volatile decltype(cast_this)>(cast_this);
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v_this->value.low = new_value.low;
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v_this->value.high = new_value.high;
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}
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};
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#define __declare_io_struct(name, type) struct name : public ::JabyEngine::internal::IOValue<struct name, type>
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#define __declare_io_port(type, adr) *reinterpret_cast<type*>(adr)
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#define __declare_io_value(type, adr) __declare_io_port(type, adr)
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#define __declare_io_port_array(type, size, adr) reinterpret_cast<type(&)[size]>(*reinterpret_cast<type*>(adr))
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} |