jabyengine/include/PSX/jabyengine_config.hpp

18 lines
535 B
C++

#pragma once
#include "GPU/gpu_types.hpp"
namespace JabyEngine {
#define TEST_STR "Planschbecken sind default"
struct Configuration {
struct BIOSFont {
static constexpr auto TextureLoadPos = GPU::PositionU16::create(320, 256);
static constexpr auto CLUTLoadPos = GPU::PositionU16::create(320, 511);
};
struct Periphery {
static constexpr bool IncludePortB = false;
static constexpr bool UseMultiTap = false;
};
};
}