41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
#pragma once
|
|
#include <PSX/File/cd_file_types.hpp>
|
|
|
|
namespace Assets {
|
|
using namespace JabyEngine;
|
|
|
|
namespace Main {
|
|
struct ImageInfo {
|
|
SimpleTIM tim;
|
|
GPU::SizeI16 size;
|
|
};
|
|
|
|
static constexpr auto PacoTIM = SimpleTIM::create(896, 0, 960, 510);
|
|
static constexpr auto DoenerFishInfo = ImageInfo{
|
|
.tim = SimpleTIM::create(896 + 30, 0, 960 + 16, 510),
|
|
.size = GPU::SizeI16::create(128, 64)
|
|
};
|
|
|
|
namespace JabyLoader {
|
|
static constexpr auto TIMLoaction = SimpleTIM::create(PacoTIM.get_texture_x(), PacoTIM.get_texture_y() + 128, 960 + 48, 510);
|
|
static constexpr auto JabyFrame = GPU::AreaI16::create(0, 0, 32, 44);
|
|
static constexpr auto FontFrame = GPU::AreaI16::create(0, 45, 186, 32);
|
|
};
|
|
|
|
void load();
|
|
}
|
|
|
|
namespace Overlay {
|
|
void load_bios_info();
|
|
void load_controller_test();
|
|
void load_gpu_test();
|
|
void load_large_gpu_test();
|
|
void load_gte_test();
|
|
void load_font_cycler();
|
|
void load_screen_center();
|
|
}
|
|
|
|
namespace XAAudio {
|
|
void play_mix();
|
|
}
|
|
} |