jabyengine/examples/PoolBox/application/include/asset_mgr.hpp

16 lines
307 B
C++

#pragma once
#include <PSX/File/cd_file_types.hpp>
namespace Assets {
using namespace JabyEngine;
namespace Main {
static constexpr auto PacoTIM = SimpleTIM(896, 0, 960, 510);
void load();
}
namespace Overlay {
void load_gpu_test();
}
}