jabyengine/examples/PoolBox/application/src/menu.cpp

79 lines
2.6 KiB
C++

#include "../include/shared.hpp"
#include "include/menu.hpp"
#include <PSX/Periphery/periphery.hpp>
namespace Menu {
using DigitalButton = Periphery::GenericController::Button;
void SimpleMenu :: setup(Callback callback, const Entry* entries, size_t size) {
this->selection_callback = callback;
this->entries = entries;
this->size = size;
this->cur_selection = 0;
}
void SimpleMenu :: update(JabyEngine::FontWriter& font_writer, Cursor& cursor, const GPU::PositionI16& start) {
const auto& controller = Periphery::get_primary_controller_as<JabyEngine::Periphery::GenericController>();
if(controller.button.went_down(DigitalButton::Up) && this->cur_selection > 0) {
this->cur_selection -= 1;
}
if(controller.button.went_down(DigitalButton::Down) && this->cur_selection < (this->size - 1)) {
this->cur_selection += 1;
}
if(controller.button.went_down(DigitalButton::Cross)) {
this->selection_callback(this->cur_selection);
}
cursor.pos = Make::PositionI16(8, 64);
for(size_t n = 0; n < this->size; n++) {
const auto& cur_entry = this->entries[n];
if(this->cur_selection == n) {
FontWriter::bios_font_writer.write(cursor, ">%s<\n", cur_entry.name);
}
else {
FontWriter::bios_font_writer.write(cursor, "%s\n", cur_entry.name);
}
}
}
void BackMenu :: setup(JabyEngine::FontWriter* font_writer) {
this->font_writer = font_writer;
this->timeout.reset();
this->waiting = false;
}
bool BackMenu :: update(const GPU::PositionI16& position, bool auto_clear) {
const auto& controller = Periphery::get_primary_controller_as<JabyEngine::Periphery::GenericController>();
if(Shared::load_test || controller.button.is_down(DigitalButton::Circle)) {
this->waiting = true;
if(this->timeout.is_expired_for(2500_ms)) {
return true;
}
}
else {
this->waiting = false;
this->timeout.reset();
}
if(this->waiting) {
auto cursor = JabyEngine::Cursor::create(position);
this->font_writer->write(cursor, "Press and hold O\nto get back", GPU::Color24::Red(0xD0));
}
else if(auto_clear) {
this->font_writer->clear();
}
return false;
}
void BackMenu :: render() {
this->font_writer->render();
}
}