jabyengine/include/PSX/System/IOPorts/spu_io.hpp

154 lines
6.7 KiB
C++

#ifndef __JABYENGINE_SPU_IO_HPP__
#define __JABYENGINE_SPU_IO_HPP__
#include "ioport.hpp"
namespace JabyEngine {
namespace SPU_IO {
enum struct Mode {
Linear = 0,
Exponential = 1,
};
enum struct Direction {
Increase = 0,
Decrease = 1,
};
enum struct Phase {
Posititve = 0,
Negative = 1,
};
//0..0x1F = Fast..Slow
typedef uint8_t Shift;
//0..3 = +7, +6, +5, +4 or -6, -7, -6, -5
typedef uint8_t Step;
typedef int16_t SimpleVolume;
struct SampleRate : public ComplexBitMap<uint16_t> {
static constexpr SampleRate from_HZ(double freq) {
//4096 == 44100Hz
constexpr double Base = (4096.0 / 44100.0);
return {static_cast<uint16_t>((freq*Base))};
}
};
struct SweepVolume : public ComplexBitMap<int16_t> {
// For Volume Mode
static constexpr auto SweepEnable = Bit<int16_t>(15);
static constexpr auto VolumeEnable = !SweepEnable;
static constexpr auto Volume = BitRange<int16_t>::from_to(0, 14);
// For Sweep Mode
static constexpr auto SweepMode = Bit<Mode>(14);
static constexpr auto SweepDirection = Bit<Direction>(13);
static constexpr auto SweepPhase = Bit<Phase>(12);
static constexpr auto SweepShift = BitRange<Shift>::from_to(2, 6);
static constexpr auto SweepStep = BitRange<Step>::from_to(0, 1);
};
struct SR : public ComplexBitMap<uint16_t> {
static constexpr auto SustainMode = Bit<Mode>(31 - 16);
static constexpr auto SustainDirection = Bit<Direction>(30 - 16);
static constexpr auto SustainShift = BitRange<Shift>::from_to((24 - 16), (28 - 16));
static constexpr auto SustainStep = BitRange<Step>::from_to((22 - 16), (23 - 16));
static constexpr auto ReleaseMode = Bit<Mode>(21 - 16);
static constexpr auto ReleaseShift = BitRange<Shift>::from_to((16 - 16), (20 - 16));
};
struct AD : public ComplexBitMap<uint16_t> {
static constexpr auto AttackMode = Bit<Mode>(15);
static constexpr auto AttackShift = BitRange<Shift>::from_to(10, 14);
static constexpr auto AttackStep = BitRange<Step>::from_to(8, 9);
static constexpr auto DecayShift = BitRange<Shift>::from_to(4, 7);
static constexpr auto SustainLevel = BitRange<uint16_t>::from_to(0, 3);
};
struct __no_align Voice {
IOPort<SweepVolume::UnderlyingType, SweepVolume> volumeLeft; //Offset: 0x0
IOPort<SweepVolume::UnderlyingType, SweepVolume> volumeRight; //Offset: 0x2
IOPort<SampleRate::UnderlyingType, SampleRate> sampleRate; //Offset: 0x4;
IOPort<uint16_t, uint16_t> adr; //Offset: 0x6
IOPort<AD::UnderlyingType, AD> ad; //Offset: 0x8
IOPort<SR::UnderlyingType, SR> sr; //Offset: 0xA
IOPort<SimpleVolume, SimpleVolume> currentVolume; //Offset: 0xC
IOPort<uint16_t, uint16_t> repeatAdr; //Offset: 0xE
};
struct ControlRegister : public ComplexBitMap<uint16_t> {
enum RAMTransferMode {
Stop = 0,
ManualWrite = 1,
DMAWrite = 2,
DMARead = 3
};
static constexpr auto Enable = Bit<uint16_t>(15);
static constexpr auto Unmute = Bit<uint16_t>(14);
static constexpr auto NoiseFrequcenyShift = BitRange<Shift>::from_to(10, 13);
static constexpr auto NoiseFrequcenyStep = BitRange<Step>::from_to(8, 9);
static constexpr auto ReverbMasterEnable = Bit<uint16_t>(7);
static constexpr auto IRQ9Enable = Bit<uint16_t>(6);
static constexpr auto TransferMode = BitRange<RAMTransferMode>::from_to(4, 5);
static constexpr auto ExternalAudioReverb = Bit<uint16_t>(3);
static constexpr auto CDAudioReverb = Bit<uint16_t>(2);
static constexpr auto ExternalAudioEnable = Bit<uint16_t>(1);
static constexpr auto CDAudioEnable = Bit<uint16_t>(0);
};
struct PitchModFlags : public ComplexBitMap<uint16_t> {
static constexpr BitRange<uint16_t> EnableBits = BitRange<uint16_t>::from_to(1, 23);
};
struct NoiseGenerator : public ComplexBitMap<uint16_t> {
static constexpr BitRange<uint16_t> NoiseBits = BitRange<uint16_t>::from_to(0, 23);
};
struct EchoOn : public ComplexBitMap<uint16_t> {
static constexpr BitRange<uint16_t> EchoBits = BitRange<uint16_t>::from_to(0, 23);
};
static constexpr size_t VoiceCount = 24;
struct Key {
__declare_global_raw(inline, ubus32_t, On, 0x1F801D88);
__declare_global_raw(inline, ubus32_t, Off, 0x1F801D8C);
__declare_global_raw(inline, ubus32_t, Status, 0x1F801D9C);
};
struct MainVolume {
__declare_io_port_member(SweepVolume, Left, 0x1F801D80);
__declare_io_port_member(SweepVolume, Right, 0x1F801D82);
};
struct CDVolume {
__declare_io_port_member_simple(SimpleVolume, Left, 0x1F801DB0);
__declare_io_port_member_simple(SimpleVolume, Right, 0x1F801DB2);
};
struct ExternalAudioInputVolume {
__declare_io_port_member_simple(SimpleVolume, Left, 0x1F801DB4);
__declare_io_port_member_simple(SimpleVolume, Right, 0x1F801DB6);
};
struct Reverb {
struct Volume {
__declare_io_port_member_simple(SimpleVolume, Left, 0x1F801D84);
__declare_io_port_member_simple(SimpleVolume, Right, 0x1F801D86);
};
__declare_io_port_member_simple(uint16_t, WorkAreaAdr, 0x1F801DA2);
};
__declare_io_port_global(ControlRegister, Control, 0x1F801DAA);
__declare_io_port_global_simple(uint16_t, DataTransferControl, 0x1F801DAC);
__declare_io_port_global(PitchModFlags, PMON, 0x1F801D90);
__declare_io_port_global(NoiseGenerator, NON, 0x1F801D94);
__declare_io_port_global(EchoOn, EON, 0x1F801D98);
__declare_io_port_global_array(struct Voice, Voice, 0x1F801C00, VoiceCount);
}
}
#endif //!__JABYENGINE_SPU_IO_HPP__