jabyengine/lib/PSEXETarget.mk

33 lines
1.1 KiB
Makefile

#Not intended to be overriden
AUTO_OVERLAY_DIR = $(OUTPUT_DIR)/auto_overlay
include $(AUTO_OVERLAY_DIR)/Overlays.mk
#We use the JabyEngine so we will include ourselves
JABY_ENGINE_LIB_DIR = $(JABY_ENGINE_DIR)/lib/PSX-$(BUILD_PROFILE)
JABY_ENGINE_LIB_NAME = JabyEngine_$(TV_FORMAT)
OVERLAY_TARGET = $(foreach ovl, $(OVERLAYSECTION), $(OUTPUT_DIR)/Overlay$(ovl))
#Linking rule
$(TARGET).elf: $(OBJS) $(JABY_ENGINE_LIB_DIR)/lib$(JABY_ENGINE_LIB_NAME).a $(AUTO_OVERLAY_DIR)/Overlays.ld
$(LD) -o $(TARGET).elf $(LDFLAGS_all) $(LDFLAGS) $(OBJS) -L$(JABY_ENGINE_LIB_DIR) -l$(JABY_ENGINE_LIB_NAME) $(LIBS)
#Strips the psexe
$(TARGET).psexe: $(TARGET).elf
$(PREFIX)-objcopy $(addprefix -R , $(OVERLAYSECTION)) -O binary $< $@
#Create overlays
$(OVERLAY_TARGET): $(TARGET).elf
$(PREFIX)-objcopy -j $(suffix $@) -O binary $< $@
#Create overlay makefile
$(AUTO_OVERLAY_DIR)/Overlays.mk: $(OVERLAY_CONFIG)
@mkdir -p $(AUTO_OVERLAY_DIR)
mkoverlay --mk-file $(AUTO_OVERLAY_DIR)/Overlays.mk --ld-script $(AUTO_OVERLAY_DIR)/Overlays.ld $<
#Rules section for default compilation and linking
all: $(TARGET).psexe $(OVERLAY_TARGET)
clean:
rm -fr $(OUTPUT_DIR)