jabyengine/include/PSX/GPU/GPU.h

17 lines
407 B
C++

#ifndef __JABYENGINE_GPU_H__
#define __JABYENGINE_GPU_H__
#include "../System/IOPorts/GPU_IO.hpp"
namespace GPU {
namespace Display {
static void enable() {
GP1.write(Command::GP1::SetDisplayState(DisplayState::On));
}
static void disable() {
GP1.write(Command::GP1::SetDisplayState(DisplayState::Off));
}
}
}
#endif //!__JABYENGINE_GPU_H__