16 lines
699 B
C++
16 lines
699 B
C++
#pragma once
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#include "Type/types.hpp"
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#include <PSX/GPU/gpu_auto_load_font.hpp>
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namespace JabyEngine {
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struct DefaultFont {
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static constexpr auto Info = FontInfo::create(Make::SizeU16(64, 80), Make::SizeU8(12, 16));
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static void load(uint32_t* work_area, SimpleTIM vram_dst);
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};
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struct BIOSFont {
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static constexpr auto Info = FontInfo::create(Make::SizeU16(64, 96), Make::SizeU8(16, 16), Make::SizeU8(12, 16));
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static constexpr auto TIM = SimpleTIM(JabyEngine::GPU::BIOS_Font::TextureLoadPos.x, JabyEngine::GPU::BIOS_Font::TextureLoadPos.y, JabyEngine::GPU::BIOS_Font::CLUTLoadPos.x, JabyEngine::GPU::BIOS_Font::CLUTLoadPos.y);
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};
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} |