18 lines
542 B
C++
18 lines
542 B
C++
#pragma once
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#include <PSX/GPU/gpu_types.hpp>
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namespace JabyEngine {
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#define TEST_STR "Planschbecken sind konfigurierbar"
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struct Configuration {
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struct BIOSFont {
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static constexpr auto TextureLoadPos = GPU::PositionU16::create(320, 256);
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static constexpr auto CLUTLoadPos = GPU::PositionU16::create(320, 511);
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};
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struct Periphery {
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static constexpr bool IncludePortB = false;
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static constexpr bool UseMultiTap = false;
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};
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};
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} |