Fix IO Rendering between DMA calls

This commit is contained in:
2024-03-16 22:46:12 -05:00
parent fecd8172c7
commit 13e342565d
3 changed files with 6 additions and 3 deletions

View File

@@ -38,12 +38,11 @@ static const Menu::SimpleMenu::Entry MenuEntries[] = {
{"Screen Center"},
};
// TODO: All elements seem to have to be Linked? Make this a rule?
static const auto doener_fish = Make::SPRT(
Make::AreaI16(Make::PositionI16(8, GPU::Display::Height - Assets::Main::DoenerFishInfo.size.height), Assets::Main::DoenerFishInfo.size), // v this needs to be nicer! Has to be
Make::OffsetPageWithClut(Assets::Main::DoenerFishInfo.tim.get_page_offset_clut4(), Make::PageClut(Assets::Main::DoenerFishInfo.tim.get_clut_position())),
GPU::Color24::Grey()
).linked();
);
// Do we want this namespace?
// Do we want Paco to be HERE?!