Prepare an easy to test configuration
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@@ -2,6 +2,8 @@
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#include "GPU/gpu_types.hpp"
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namespace JabyEngine {
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#define TEST_STR "Planschbecken sind default"
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struct Configuration {
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struct BIOSFont {
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static constexpr auto TextureLoadPos = GPU::PositionU16::create(320, 256);
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