Update PoolBox with latest changes
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@@ -1,7 +1,29 @@
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#include "../../../include/shared.hpp"
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#include <PSX/GPU/gpu.hpp>
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#include <stdio.h>
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namespace ScreenCenter {
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using namespace JabyEngine;
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static const char*const ASCII = "!\"#$%&'()*+,-./0\n123456789:;<=>?@\nABCDEFGHIJKLMNOP\nQRSTUVWXYZ[\\]^_`\nabcdefghijklmnop\nqrstuvwxyz{|}~";
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static void setup() {}
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static void update() {
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auto cursor = FontWriter::update(Make::PositionI16(8, 8));
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FontWriter::bios_font_writer.write(cursor, ASCII);
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}
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static void render() {
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FontWriter::bios_font_writer.render();
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}
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void main() {
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printf("BlubbBlubbBlubbBlubb\n");
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setup();
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while(true) {
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update();
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GPU::swap_buffers_vsync(1);
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render();
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}
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}
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}
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@@ -81,7 +81,7 @@ static void setup() {
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namespace NormalScene {
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static void update() {
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static const char Title[] = "Pool Box";
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static constexpr auto TitleLength = (sizeof(Title) - 1)*DefaultFont::Info.font_size.width;
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static constexpr auto TitleLength = (sizeof(Title) - 1)*DefaultFont::Info.get_font_size().width;
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Periphery::query_controller();
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auto cursor = FontWriter::update(JabyEngine::Make::PositionI16((GPU::Display::Width-TitleLength)/2, 16));
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@@ -108,7 +108,7 @@ namespace NormalScene {
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namespace LoadingScene {
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static void update() {
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static const char Title[] = "Loading...";
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static constexpr auto TitleLength = (sizeof(Title) - 1)*DefaultFont::Info.font_size.width;
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static constexpr auto TitleLength = (sizeof(Title) - 1)*DefaultFont::Info.get_font_size().width;
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auto cursor = FontWriter::update(JabyEngine::Make::PositionI16((GPU::Display::Width-TitleLength)/2, (GPU::Display::Height-16)/2));
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FontWriter::new_font_writer.write(cursor, Title, GPU::Color24::Blue(0xD0));
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